*label flower_gathering *set mission_var1 -5 *temp points_increase 20 *set points_increase +(mission_var1*5) *set mc_sect_points +points_increase *set mission_name "none" *set mission_var1 0 *set mission_questnum 0 *set mission_fine 0 You hand over the flowers you have gathered to the sect clerk, who then carries them over into a room that only the Hall Staff can access. A vault, you assume. When she comes back, she takes your Sect Badge and transfers you your well-earned contribution points. "Thank you for your service. Your reward is [b]${points_increase}[/b] Points. Please, do come back another time." *return *label drowning_gang *if (mission_var1 = 1) *temp points_increase 300 *set mc_sect_points +points_increase *set mission_name "none" *set mission_var1 0 *set mission_questnum 0 *set mission_fine 0 You don't even get to speak as the clerk raises her head and stops you with a gesture. "We are already aware of your success. Your reward is [b]${points_increase}[/b] Points. Please, do come back another time." *else *set mission_name "none" *set mission_var1 0 *set mission_questnum 0 *set mission_fine 0 You don't even get to speak as the clerk raises her head and stops you with a gesture. "We already know of your failure. Do better next time. Perhaps the lost Points will motivate you to improve." *set mc_sect_points -500 [b]You have lost 500 Contribution Points.[/b] *set mission_var1 0 *return *label inn_massacre *temp points_increase 500 *set mc_sect_points +points_increase *set mission_name "none" *set mission_var1 0 *set mission_questnum 0 *set mission_fine 0 *return