*set counter 0 *page_break [b]END OF CHAPTER 1[/b] *page_break *ending [b]Chapter 2[/b] *page_break Your head is pounding. Coughing, you slowly sit up and open your eyes. "Hey kid..." You look towards the voice and see Eltariel sitting on a log, stoking the embers of a dying fire. *line_break Standing, you look around you. A light sheen of snow mists the ground and towering trees. You are on the side of a mountain, the peak much closer than a few days prior. *label wakeup *choice *hide_reuse #"How long have I been out?" Eltariel looks up at you and you see heavy bags under his eyes. His eyes betray the hopelessness he feels. "I think... four days now? No, three. Yes... that sounds about right. I'm not sure though, nothing has felt... right." With a sigh, Eltariel looks back down at the coals. *goto wakeup *hide_reuse #"Where's Gwinn?" Not bothering to look up, Eltariel says, "I don't know, ${name}. After what happened to... to Virginia, she left during the first night. Haven't seen her since." *line_break The color seems to drain from the world. [i]Oh no... Virginia... She really is gone.[/i] The stark realization threatens to overcome you, but you steady yourself. [i]I need a task. I need to focus on something else.[/i] *goto wakeup *hide_reuse #"Do we have anywhere to stay?" "Not really. I carried you as far as I could, then stopped here. I've just been... I guess just sitting ever since..." *goto wakeup #"I don't really have anything else to say..." *goto continue *label continue *page_break Elatariel grunts in affirmation. *line_break "Eltariel, we can't stay here. We have to do something." *line_break "Oh? And what do you propose young one?" *choice #Find Gwinn "We need to find Gwinn. She has to be our first priority." *line_break Eltariel sits silently for a moment before saying, "You're right. We need to make sure she's ok. Let's go." *line_break With a new task to divert your attention, you stride through the white forest, looking for shelter. *page_break After several hours, you are still hiking towards the peak. Then you see something up ahead. "Eltariel! I think... I think there's a cave up here!" you shout behind you. Not waiting for an answer, you scramble up the last few feet and pull yourself over the rocky ledge. Before you lies the mouth of a cavern, almsot a hundred feet wide and nearly as tall. [i]Woah....[/i] You stare in awe at entrance into the Earth. Hearing grunting behind you, you turn and see Eltariel pull himself up over the ledge. His mouth drops as he sees the cavern. *line_break Something draws you to the cave. Slowly, you move forward, into the mouth of the cavern. Entering in, you see three tunnels break off. A set of carved stairs in the middle of the room leads deeper into the rock.[i]Hmmm...[/i] *goto tunnels1 #Find shelter "We need to find shelter first. Without that, we won't survive longer than a few days." *line_break Eltariel stands and lazily kicks snow onto the smoldering flames. "Well, let's get going then. *line_break With a new task to divert your attention, you stride through the white forest, looking for shelter. *page_break After several hours, you are still hiking towards the peak. Then you see something up ahead. "Eltariel! I think... I think there's a cave up here!" you shout behind you. Not waiting for an answer, you scramble up the last few feet and pull yourself over the rocky ledge. Before you lies the mouth of a cavern, almsot a hundred feet wide and nearly as tall. [i]Woah....[/i] You stare in awe at entrance into the Earth. Hearing grunting behind you, you turn and see Eltariel pull himself up over the ledge. His mouth drops as he sees the cavern. *line_break Something draws you to the cave. Slowly, you move forward, into the mouth of the cavern. Entering in, you see a multitude of tunnels break off. [i]Hmmm...[/i] *goto tunnels2 *label tunnels1 *choice *hide_reuse #Examine the ceiling Looking up, a vast mural greets your eyes. The ceiling is adorned with paintings of kings and queens, fantastic creatures and horrible beasts, and all manner of war. You and Eltariel look up in amazement. Eltariel softly begins to say, "Those must be over five thousand years old. That man over there looks to be a representation of Alatala. I wonder who made this..." *set counter + 1 *goto tunnels1 *hide_reuse #Go left Walking down the left tunnel, you feel a cold draft waft through the air. The tunnel descends deeper and deeper until it expands into a square room. Inside the room, shelves and shelves of weapons lay before you. "What the...?" The unspoken questions hangs from your mouth. Eltariel steps in after you and his eyes widen as he says, "This must have been some kind of base, there's enough here to arm a couple thousand men." Picking up a sword, you notice a small circular symbol engraved on the hilt. Pulling it up to get a closer look, you are disappoinnted to see it has faded away. *line_break *set counter + 1 Putting the sword down, you say, "We can come back here. Let's keep exploring. We need to find Gwinn." You walk back the way you came. *goto tunnels1 *hide_reuse #Go straight Walking forward, you pass through the center tunnel and come out into a large room with a dirt floor. Eltariel walks in after you, saying, "This looks to be some kind of primitive farm. The way the dirt is aligned in rows... it's too perfect to be accidental." *line_break "Let's come back," you say. *set counter + 1 *goto tunnels1 *if (counter = 3) #Go down the stairs You make your way to the center of the room and look down the stairs. You see a faint light coming from the bottom. Eltariel steps over and peers down, saying, "If you want to go down there, you get to go first." *line_break Shrugging, you begin your descent. *goto throneroom *label tunnels2 *page_break *choice *hide_reuse #Examine the ceiling Looking up, a vast mural greets your eyes. The ceiling is adorned with paintings of kings and queens, fantastic creatures and horrible beasts, and all manner of war. You and Eltariel look up in amazement. Eltariel softly begins to say, "Those must be over five thousand years old. That man over there looks to be a representation of Alatala. I wonder who made this..." *set counter + 1 *goto tunnels2 *hide_reuse #Go left Walking down the left tunnel, you feel a cold draft waft through the air. The tunnel descends deeper and deeper until it expands into a square room. Inside the room, shelves and shelves of weapons lay before you. "What the...?" The unspoken questions hangs from your mouth. Eltariel steps in after you and his eyes widen as he says, "This must have been some kind of base, there's enough here to arm a couple thousand men." Picking up a sword, you notice a small circular symbol engraved on the hilt. Pulling it up to get a closer look, you are disappointed to see it has faded away. *line_break *set counter + 1 Putting the sword down, you say, "We can come back here. Let's keep exploring." You walk back the way you came. *goto tunnels2 *hide_reuse #Go straight Walking forward, you pass through the center tunnel and come out into a large room with a dirt floor. Eltariel walks in after you, saying, "This looks to be some kind of primitive farm. The way the dirt is aligned in rows... it's too perfect to be accidental." *line_break "Let's come back," you say. *set counter + 1 *goto tunnels2 *if (counter = 3) #Go down the stairs You make your way to the center of the room and look down the stairs. You see a faint light coming from the bottom. Eltariel steps over and peers down, saying, "If you want to go down there, you get to go first." *line_break Shrugging, you begin your descent. *goto throneroom *label throneroom *page_break The stairs don't go on for very long, it is only a short time later that you find the bottom. After following a very short tunnel, you step into the largest space you have ever seen. *line_break The room is adorned with hanging tapestries, each emblazoned with The Mark of the Phoenix. You unconsciously rub your hand as you look around. Hundreds of torches line the walls, casting light on the arrangement before you. Taking a closer look at the far end of the room, you see ten large steps with ten stone chairs on each one. Above the ten steps lays a smaller step with five chairs, above that a row with two chairs. Finally, atop an intricate pattern of miniscule waterfalls that run down to the floor, a mighty throne sits above all else in the room. Made entirely from polished marble, the throne has a lattice of swirling gray designs etched into it. *page_break Stepping forward, your attention roams the room, focusing on each detail. Then your gaze is brought back to the throne. Squinting, you make out a cowering figure kneeling just behind the throne. At first you don't recognize her, but then you realize it's Gwinn! "Gwinn?" you shout up. You watch as Gwinn turns and looks at you, then she buries her head into her arms again. You hear her begin to sob. You look over at Eltariel and say, *fake_choice #"Let's go help her!" Eltariel looks uncertain, but nods anyway. #"I'm not sure Gwinn is entirely herself..." Eltariel ponders for a moment before saying, "I agree. We need to proceed cautiously." *line_break Slowly, you and Eltariel make your way across the room and start to climb the steps. As you near the top, you hear Gwinn cry out. Slowly walking towards her, you say, "Gwinn? Are you ok? We're here to help you." *line_break Gwinn looks back at you, her eyes devoid of emotion, "I... failed. Virginia was like a daughter to me... now? Now she's dead. Because of me!" Brandishing a hidden knife, she lifts it into the air and stabs down towards herself. *choice #Catch the blade You rush forward, hand outstretched. The blade pierces your hand and you cry out in pain. "Gwinn!" you hear Eltariel shout as he rushes over and tackles her. *if (healing > 19) You yank out the blade, sending a fresh blast of pain through you. Your eyes brim with tears as you focus on your hand. The gaping wound slowly mends, and you watch in amazement as bones reform and ligaments bond together. A moment later, your hand is good as new. *goto apology *else You yank out the blade, sending a fresh blast of pain through you. Your eyes brim with tears as you cut off a piece of your shirt and you bandage your hand. goto apology *label apology *line_break Gwinn stares in shock at you before saying, "${name}! I'm so sorry! I... I don't know what came over me. Please forgive me..." You weakly smile. Gwinn's eyes suddenly harden with resolve. *goto coronation #Yell at her to stop "Gwinn NO!" you bellow at her. The tip of the blade hovers just centimeters over her navel. Glaring at you, she mutters, "Why should I listen to you?" You say, *choice #"It wasn't your fault, Gwinn. The Nightbrother was there, there was nothing we could do..." At this, Gwinn lowers the knife, saying, "I'm sorry. I know. I just... how do you go on after you lose someone? I've fought in hundreds of battles and killed more men than I can count, but this? This is different..." *line_break Unsure what to say, you stand there, shifting your feet. Gwinn sighs, then pulls herself help and sheathes her knife. "I'm sorry ${name}, I won't let my emotions control me. I know you still need my help." Looking towards Eltariel, Gwinn sadly smiles before saying, "Ah, I'm sorry, old friend. I should never have left." Placing a hand on Gwinn's shoulder, he responds, "It is ok. I'm just glad you're alright." The duo hold their gaze for a moment before looking back at you. *goto coronation *label coronation Gwinn suddenly kneels, Eltariel quickly following suit. Gwinn looks up at you, saying, "We have pledged to serve your bloodline for as long as there is still breath in my lungs. ${name}, we now pledge our fealty to you. How shall we address you?" *line_break Overwhelmed, you say, *fake_choice #"Lord ${name}." *set honorific "Lord" #"Emperor ${name}." *set honorific "Emperor" #"Empress ${name}." *set honorific "Empress" #"Master ${name}." *set honorific "Master" #"King ${name}." *set honorific "King" #"Queen ${name}." *set honorific "Queen" #"Jarl ${name}." *set honorific "Jarl" In unison, Eltariel and Gwinn shout, "Long live ${honorific} ${name}!" *page_break A moment later... Eltariel and Gwinn look up at you expectantly. You stare back down at them, not sure what they are waiting for. *line_break Eltariel slowly says, "Well? What do you command?" Gwinn then quickly says, "Wait. Hold on a minute. Back at the bridge, what was that? I've never seen anything remotely like that." *if Healing > 10 Lowering your head, you say, "It was amazing, don't get me wrong. But... it wasn't enough. The Nightbrother, Ciarda, she was too powerful. How do we fight something like that? I brought Virginia back, but it didn't even matter..." *if Vigor > 10 Eltariel then chimes in, "Whatever you did to us... it made me feel powerful. Stronger than I ever have been." Lowering your head, you say, "But did it matter? Virginia is gone and Ciarda won. Speaking of, how do we even fight something like her?! She is far too powerful..." *if Maelstrom > 10 You lower your head, "It was amazing... I felt like I could do anything. But it didn't matter. Virginia? Dead. Ciarda? Alive, and more powerful than we could have ever imagined..." *if Hellstorm > 10 Your spirits drop. "Yes, it was kind of cool. But, aren't the demons creatures of evil? Why am I, the supposed chosen one, imbued with this power? Besides, I haven't heard or felt the demon since. And Ciarda? She brushed my power away like it didn't even exist. How do we fight that? *if Fury > 10 Your spirits dampen as you remember, "That was nothing good. What, I became angry? Worthless... it didn't save Virginia, it didn't vanquish the Nightbrother, and we're still on the run. I'm nothing compared to Ciarda. How do we even begin to fight something like her?" *if Necromancy > 10 You shake you head at the memory, "The undead... even in legends, that was a dark, forbidden magic. I thought I was supposed to be the one to end the darkness, not build it. And the Nightbrother? She waved away my magic like it was nothing. What chance do we have?" *page_break Gwinn and Eltariel stand silently for a moment before Gwinn speaks up, "I... am not sure yet. But we'll figure it out. We have to. But first we have to start somewhere. We have to do something. What should we do?" Thinking, you say... *label thoughts *choice *hide_reuse #"Eltariel. What do you think is the most prudent course of action?" Eltariel rubs his chin, pausing before saying, "${honorific}, if we are to have any hope of bringing good back into this world, we need to protect you, as you bear The Mark of the Phoenix. You... are our last hope. I believe we need to try and rally as many of the honorable folk of Fis as we can. Although untrained, they can form the moral core of our crusade to take down the Nightbrother." *goto thoughts *hide_reuse #"Gwinn. I would have your thoughts on our situation." Not hesitating, Gwinn says, "Your protection is paramount. But, as skilled as Eltariel and I are, we cannot protect you forever. There are bandit tribes who roam these mountains and, although against my better judgement, they would prove to be a powerful force for you. They are well-equipped, have large gold deposits, and they know how to live, and hide, in these mountains." *goto thoughts #"I have made my decision. *choice #"We are going to recruit from Fis. Bandits have no place in our army." *goto farmers #"We are going to subjugate the mountain bandits." *goto bandits *label farmers Eltariel nods in approval, but you notice Gwinn's eyes narrow. *set Eltariel %+ 10 *set Gwinn %- 5 Mind made up, you think of how best to win the people of Fis to your side... perhaps more importantly, you are the ${honorific} now. Should you seek counsel fom your allies or prove your leadership by proposing your own plan? *fake_choice #"Gwinn. Eltariel. I need the people to follow, and more importantly, trust me. What should I do?" *set Gwinn + 5 *set Eltariel + 5 Eltariel speaks first, "As much as the people need to see you in action, we can't risk a demonstration of any sort. I suggest going to the more prominent leaders of the community and appealing to them in private." *line_break Gwinn frowns. "No.The people of Fis... they just witnessed probably the single greatest force of evil in the past hundred years. By Alatala's beard... Lord Valor and his army were massacred. Fis... it isn't a source of light anymore. We need to bring back that hope. Something grand." #"I have made a decision." *set leadership + 7 *choice #"I will speak with the leaders. I cannot risk losing any more loyalty." *set Gwinn %- 10 *set Eltariel %+ 5 *goto leaders *label leaders Eltariel and Gwinn nod. You are filled with momentary pride as you realize that no matter what, these two will follow you no matter what you ask. Turning to Gwinn, you say, "Gwinn. I know you don't like this idea. But I need your help. Can you sneak in and arrange for the local leaders to be there?" Gwinn purses her lips. "I suppose. But only because you are my ${honorific}. Who do you want there?" Thinking back to the last few days, you say, "Lady Strome for sure. Garth. There is a merchant named Gundar who might be of use. Oh, and at the debate I met a man named Slasven. I don't know if he is town or if he would even support us, but he might be worth inviting." Gwinn nods in approval. "I still don't like this plan, but for a terrible idea it might work. I should be back before two days time." She then turns to Eltariel and clasps his hand. "Getensummen, Eltariel." Eltariel nods solemnly. "Getensummen, Gwinn." With that she leaves. *page_break Eltariel turns to you and quickly smiles, but not before you notice a hint of sorrow in his eyes. "$!{honorific} ${name}, I believe it is time to properly equip you. Onwards to the armory!" *goto armory *label bandits *set Gwinn %+ 5 Weighing your options, you ultimately decide the better armed troops would make for an imposing force. Not to mention they can teach you to survive in these mountains. Decision made, you address Gwinn, "Gwinn. You seem to know these bandits. How can I win them over?" Gwinn purses her lips, "It won't be easy. The bandits live for two things: power and money. We lack the second, but the first? We might be able to figure something out... Perhaps if you challenged their leader to a duel, or showcased your magic, or... I'm not sure what else, there's various options. What are you inclined to do?" *label banditplan *choice #"What if instead we... *choice *hide_reuse #spring a trap?" Gwinn rubs her chin. Eltariel then speaks up, "I am opposed to enlisting the bandits at all. But, if we must, a trap is not a good idea. A cornered prey will always fight harder. *goto banditplan *hide_reuse #try diplomacy?" Eltariel shakes his head. "As much as I'd like to engage in peaceful talks, these are bandits. There are few that are reasonable, so while the honorable idea, it won't work. *goto banditplan #scare them with my magic?" You see Eltariel deep in thought, "With your abilities, it is quite possible they might capitulate without a fight. However, if you fail to impress them... we could be looking at a much grimmer scenario. Are you sure this is what you want to do?" *choice #"Yes." Gwinn and Eltariel nod. As you turn and walk away, Gwinn calls out, "Perhaps a trip to the armory first?" Visions of finely crafted halberds and broadswords fill your mind. *line_break "Absolutely. Let's go." *set banditmagic true *goto armory *label armory *page_break The armory is just as amazing as when you left it a few minutes ago. After more careful observation, there seems to be five different classes of weapons: spears, longswords, short swords coupled with shields, flails, and small, one-handed war axes. Eltariel and Gwinn walk over and see you inspecting the various weapons choices. Eltariel picks up a war axe and swings it a few times. "${name}, I know you've had extensive training, but some of these weapons may be unfamiliar to you. Would you like me to give you a few pointers on what might fit your style? *choice #"Yes." "Very well. First off, the spear. The spear is a fantastic weapon for untrained militia or the like, as it is easy to simply place the butt in the ground and wait for a cavalry charge or advancing infrantry. While it is commonly assumed to be the weapon of a peasant, a true master of the spear is a formidable opponent. Spears grant you the option of keeping your enemy at bay and stabbing, or you can draw them in and use your spear as a quarterstaff if you desire a non-lethal solution. Your choice. Now the longsword. The traditional weapon of the knight, the longsword is a beast in battle. Depending on the size of your blade, the longsword has the capability to fend off multiple foes with its ability to clear area efficiently. The shortsword and shield combo is becoming increasingly popular. A balanced choice, this combo provides a strong defense while also maintaining your ability to disarm foes. The shield can be used as a weapon as well; pushing away enemies or a quick jab with it can be surprisingly effective. Flails are fearsome weapons. The spiked ball has led many soldiers to the underworld. While it is a very weak defensive tool, the flail's sheer destructive output more than makes up for it. No armor, no matter how well crafted, can withstand a blow from a flail. Then there are the war axes. Almost always used in pairs, war axes are small enough they can be thrown with great force. This can be a deadly surprise for your opponent. In addition, war axes are very maneuverable, making them fine choices for close quarters combat. However, they do lack in the defensive sphere. Oh, and of course you have your sabers. A rare weapon, there are very few who use sabers in this land, and fewer still who use two. I cannot speak to their strengths or weaknesses, as I have never fought with or against someone who has mastered the dual sabers. Which weapon would you like?" *goto weaponchoice #"No." Eltariel nods. "Alright then. What weapon will you choose?" *goto weaponchoice *label weaponchoice *fake_choice #Spear *set weaponname "spear" *set dualsabers false *set spear true #Longsword *set weaponname "longsword" *set dualsabers false *set longsword true #Shortsword and shield *set weaponname "shortsword and Shield" *set dualsabers false *set shortswordshield true #Flail *set weaponname "flail" *set dualsabers false *set flail true #War axes *set weaponname "war axes" *set dualsabers false *set waraxes true #Dual sabers Eltariel nods in approval. "Great choice. In time, you could become a master of the ${weaponname}. For now though, hopefully your pior training will help us in the future. Ah, one more thing." Reaching to his back, he pulls a small, slender sheathe and hands it to you. You slide the knife from its cover, admiring the gleam coming from it. Drawing it completely, you notice it is only about as long as the length of your hand. Eltariel notices your dismayed expression and continues, "You can wear it on your ankle; think of it as a... last resort." *set lastresort true *page_break *if leaders *goto meeting *label meeting After about a day and a half, you and Eltariel are sparring when Gwinn walks in grumbling. "We really do need better security..." Noticing you, she gives the two of you the a tired smile. "It isn't good down there. Anout half of Fis is just gone, destroyed, burned or just abandoned. Lady Strome... Lady Strome didn't survive. The library burned down as she was trying to save some of the texts." Her eyes grow moist, but she wipes them. "I found Gundar and Slasven. They will both be at the meeting. I also found a retired commander from Lord Valor's army." She pauses, opens her mouth, then closes it again. Noticing this lapse, you ask, "Wait, what about Garth?" Gwinn looks down again. "Garth is in bad shape. He took an arrow to the stomach trying to rescue a young girl from being taken captive. He's alive, but he's not long for this world." *if (healing > 1) You smile. "I can heal him! Let's go right now!" Gwinn shakes her head. "One more thing. Fis is under control of Ciarda's troops now. They are currently occupying your home and several of the larger houses. We need to sneak in." *page_break Gwinn continues, "The meeting is set for tonight. We need to leave soon if we are to make it." Nodding, you prepare to leave. *page_break Several hours later... It is dark by the time you reach Fis. Crouching in the underbrush, you squint to try and make out details. Enemy guards are stationed at nearly every entrance to the town, peering into the black. Eltariel whispers, "Where is the meeting taking place?" Gwinn raises a finger to her lips. "Quiet. The house is in the middle of the town, by the plaza. It was the most convenient place for everyone to meet." You grumble, "Except for us..." Gwinn gives you a pointed look. She signals to move forward and the three of you crawl towards the village. After several minutes, you arrive at a clump of bushes about twenty yards from the nearest guard. Whispering to the others, you say, *fake_choice #"I am going to whistle and lure him over here." You put your lips together and let out a quiet whistle. The guard perks up and begins walking towards you, a confused look on his face. *choice #Kill him. The guard slowly walks towards you, spear outstretched. Holding your breath, you wait for him to get just a little closer... You watch as the guard peers at your hiding spot, trying to notice anything out of the ordinary. Holding your breath, you move slightly as the guard pokes the bush with his spear. Suddenly lunging out, you grab the spear and pull it towards yourself, bringing the guard with it. Eltariel quickly brings his fist down onto the guard's face, knocking him into silence. Reaching for Last Resort, you slit the man's throat. Obscuring the body, you and your party creep forwards into the town. *goto fisentrance #Knock him out. The guard slowly walks towards you, spear outstretched. Holding your breath, you wait for him to get just a little closer... You watch as the guard peers at your hiding spot, trying to notice anything out of the ordinary. Holding your breath, you move slightly as the guard pokes the bush with his spear. Suddenly lunging out, you grab the spear and pull it towards yourself, bringing the guard with it. Eltariel quickly brings his fist down onto the guard's face, knocking him into silence. As he raises his fist again, the guard holds up his hands and says "Wait! I can help y...hmpph." The guard slumps into unconsciousness as Eltariel plants his other fist into the man. After tying up the guard and making sure the gag is snug in his mouth, your party creeps forward into the town. *goto fisentrance *if (hellstorm > 10) #"I'll have my demon distract him." *set hellstorm %+ 10 Reaching deep within you, you call to the demon. You feel something begin to stir. A raspy voice sounds in your head, "Mast.. Master? You... you call?" Forming your thoughts, you think "Yes. I need you to distract that guard." "Eat the guard?" *fake_choice #"Go ahead." "Master... commands." You feel the demon leave you and see a small smoky line trail towards the guard. The smoke rises until it is directly above the guard. It slowly begins to swirl, forming a oval. Almost too quick to see, you spot and enourmous mouth of teeth jut from the oval and close around the man's head, severing bone and muscle in one clean bite. Then the portal is gone and you watch the smoke seep back into your pores. A bit revolted, you slowly stand alongside your companions and make your way into town. #"Absolutely not." "Yes... Master." You feel the demon leave you and see a small smoky line trail towards the guard. Wrapping itself around the man's head, you watch the smoke suddenly dart into the man's ear. Immediately the guard pulls out his sword and runs over to the next outpost, wailing a fearsome war cry. Not waiting to see what happens, you and your companions quickly stand and make your way into town. After several more shouts, you feel the demon re-enter you. #"It's up to you." "Hmm... choice. Is... choice... not just... scripted words?" Puzzled, you feel the demon leave you and see a small smoky line trail towards the guard. The smoke rises until it is directly above the guard. It slowly begins to swirl, forming a oval. Almost too quick to see, you spot and enourmous mouth of teeth jut from the oval and close around the man's head, severing bone and muscle in one clean bite. Then the portal is gone and you watch the smoke seep back into your pores. A bit repulsed, you and your party advance into the town. *goto fisentrance *if (necromancy > 1) #"I'll have an undead distract him." *set necromancy %+ 10 Focusing on the earth around you, you feel several presences. Locking on to one of the stronger ones, you compel it to rise. That same icy feeling washes over you. A few feet away from you, a shallow grave erupts as an armored man rises. Clutching a shattered spear, the undead lurches towards the guard at a terrifyingly fast speed. Shrieking in surprise, the guard fumbles with his sword as he desperately backs away. Hearing his cries of alarm, several other guards come running. The undead throws itself at the first guard, stabbing and biting. The man screams in pain as he falls. The other guards cry out in anger and bring their swords and hammers to bear. A few moments later, the undead lies in pieces at their feet. One guard runs over to the first man and checks his pulse. "Junter is still alive! Help me bring him to the infirmary!" They rush away, leaving the path into town wide open. Cautiously, your party stands and begins to sneak forward. *goto fisentrance *label fisentrance *page_break Fis is... different. As you sneak through the shadows, you watch in equal measures of awe and horror at what has befallen your town. Bodies litter the ground. Troops under Lord Valor, Ciarda's forces, and civilians hinder your path, grotesque obstacles to your goal. Many of the houses are burned, embers still crackling in the cold winter air. The few who wander around the town look despondent and lost, eyes downcast. Even the staggered guards look weary. You feel a tap on your shoulder. Looking behind you, you see Gwinn gesture towards a building across the courtyard. It is a small, squat building, probably one of the homes of a local farmer. Outside of a few arrows in the door and some scorch marks, it looks to be in decent shape. *page_break Skirting around the edges of the courtyard, you finally reach the door unseen. Slowly pushing it open, you walk inside. It is pitch black. The air smells of burnt wood, but you can see no embers. You feel your way into the darkness until you feel something cold and sharp touch your nose. "Stop right there." A quiet voice sounds from the black. "What is your name?" the voice continues. Gulping, you say, "I am ${name}, ${son} of Torbjorn." The cold metal leaves your face. Torches around the room light up, revealing your surroundings. *page_break In the corner, you see Slasven and Gundar standing over Garth, who is on a cloth on the ground. In front of you stands an young, tanned woman, dressed in the blues and grays of Lord Valor's army. Her crimson hair falls across her breastplate as her soft green eyes watch you. Slinging her bow over her shoulder, she steps forward, hand outstretched. *set annealive true "I'm sorry for the impolite greeting. I'm Anne, former commander of Lord Valor's Army of Light." You shoot a look towards Gwinn, who shrugs. *fake_choice #Shake her hand. *set anne 65 *fake_choice #"You look a little... young, to already be a commander." She laughs, a bright, airy sound. "I'm going to choose to take that as a compliment." #"It's a pleasure to meet you Anne." She smiles. "No, the pleasure is mine." She holds your gaze for a moment before turning. #"Is that how you normally greet people?" She smiles, a twinkle in her eyes. "Normally? No. I work best in the shadows, so generally my 'introductions' tend to be with a knife to the throat or an arrow to the eye. Which almost happened to you." #Don't shake her hand. *set anne 55 *fake_choice #"You look a little... young, to already be a commander." Her gaze turns hard. "And you look a little young to supposedly be leading a rebellion, yet here we are." With a look of disgust she turns to the rest of the room. #"It's a pleasure to meet you Anne." She looks at you curiously. "What, afraid to shake a woman's hand? I find that a bit rude." She turns to the rest of the room. #"Is that how you normally greet people?" Her warm eyes turn cold. "Normally? No. I work best in the shadows, so generally my 'introductions' tend to be with a knife to the throat or an arrow to the eye. Which almost happened to you." She turns to the rest of the room. Looking around, you remember Garth. Running over to him, you kneel at his side. He smiles weakly at the sight of you. "Hello kiddo. You look like you got out alright, that's..." He devolves into a coughing fit. "Sorry... I'm glad you're alright. Gundar here has been taking care of me, bless his heart, but I'm not going to live much longer." Hearing this, Gundar comes over. "Garth, you old geezer, you'll be fine. Just rest, oi got you." Garth starts to laugh but starts coughing again. "That's right kind of you, but not true. Thank you though. Now let me talk to the boy alone." Gundar walks away. "Now, ${name}. I know there's something special about you, not just because you have magic, but more. I don't know what." He eyes then blaze with strength that no longe matches his body. "${name}..." *page_break "You need to know something about your mother..." He pauses, seemingly forming his words. Then he opens his mouth to speak, "Your mother is ACK!" He is cut off as an crossbow bolt cuts through his skull. Shocked, you look upwards. Through a small hole in the ceiling, you see a figure garbed in black, crossbow aimed at Garth. With a twang, another bolt pierces Garth's chest. Crying out in outrage, Eltariel unslings his warhammer and launches it it towards the figure. Nimbly sidestepping, the shadowy person takes off running along the rooftops. The room explodes into action. Gundar pulls an axe from his back runs full bore at the door, throwing it off the hinges. Anne pulls out a barbed, metallic whip from behind her back and quickly follows Gundar, Gwinn close on her heels. Eltariel reaches down for a plank of wood which he promptly snaps into a wicked looking club before rushing out the door. Looking at Slasven, he laughs at your gaze as he pulls a small knife from his pocket but seems to be in no hurry to go anywhere. Pulling out your own ${weaponname}, you race to the door. *page_break Outside is chaos. Enemy guards clog the streets, seemingly pouring from every house. You spot the assassin standing on a rooftop some distance. Then it is gone. You hear one soldier command, "The trap is sprung! No prisoners except for the Phoenix!" Turning your attention to the task at hand, you look around trying to decide where to help. Eltariel and Gwinn hold one street, but Eltariel's makeshift weapon is already gone. Gundar faces by far the most enemies, but he is fighting far more capably than anyone else. Anne stands among several fallen enemies, her whip lashing out at any who dare to come close. Finally you notice two men sneak around behind you into the building where Slasven still is. An almost imperceptible thought pops into your head... "Be careful" *label courtyardfight *choice #I help Eltariel and Gwinn. Sprinting towards the duo, you notice a discarded spear. Stopping to pick it up, you continue onwards. Racing up behind them, you yell, "Eltariel! Catch!" Then you launch the spear towards him. Eltariel turns and seamlessly catches the spear before twirling to impale another enemy. *fake_choice *if vigor > 10 #I enhance Eltariel and Gwinn. *if maelstrom > 10 #I create a miniature storm to stop the enemy's advance. *if necromancy > 10 #I raise undead troops to help us. *if fury > 10 #I unleash my anger. *if hellstorm > 10 #I call upon my demon for assistance. #Attack without powers. *temp dieroll 0 *rand dieroll 0 5 *page_break *if dieroll = 0 You throw yourself into battle. Enemies fall as if you were cutting wheat. But they don't stop coming. For every soldier you strike down, three more take its place. Hearing a scream behind you, you turn and see Slasven stumble out of the doorway, one arm entirely missing. Grinning sadistically, the two soldiers cut him down. Almost in shock, you run forward, deflecting one's blade into his companions before running through the remaining soldier. Turning around, you start back towards Eltariel and Gwinn. Then the unthinkable happens. You watch, horrified as a spear emerges from the back of Gwinn's armor. She falls to her knees before slumping to the side. Eltariel flies into a rage and throws himself forward. He quickly disappears under the sheer number of troops. *page_break Mind foggy, you look behind you for help. Gundar is nowhere to be seen. Anne's whip is missing and she is desperately firing her bow into the oncoming horde. She reaches back one last time, but to empty air. She succumbs to the horde. Kneeling in the blood of your friends and enemies, a single tear runs down your face. Where did it go so wrong? You see the soldiers running towards you. *choice #Surrender. Laying your weapons down, you place your hand above your head. Something hard hits you and everything goes black. *page_break You wake up tied down on a pile of logs. Ciarda stands nearby, speaking. "The coward surrendered! He is no warrior, no savior of the people! He is a failure. Worth nothing more... than kindling." It begins as a comforting warmth that runs through your body. Then the heat increases. You feel itchy, your clothes are scratchy. Abruptly, a sharp pain courses through your feet. Looking down in horror, you see your feet are on fire. The flames hungrily engulf your body. All you can feel is pain. Stars appear in your vision. Your final view is of Ciarda standing over you. "That is hellfire, ${name}. No revives this time." Then the blackness overcomes you. *page_break Pain. ... *page_break [i]${name}? Why are you here in the spirit realm? Wait. You're not dead, are you? No... no... The world is lost... [/i] *achieve flames *ending #End it. Pulling Last Resort from its sheathe, you stare at your grimy reflection. "The end..." you whisper. *set death + 1 *if (death = 1) But wait... *page_break This is not how the story goes... *page_break "${name}... ${name}... This is not how your story ends. You must unite this realm. I give you the gift of life and strength... do not squander it." *set Leadership + 5 *set Strength + 5 *set Intelligence + 5 *set Wisdom + 5 *goto courtyardfight *if (death = 2) White encompasses you... *page_break "${name}. My power weakens. This is the last time I can save you. I give unto you the remainder of my strength. It is not much... but if you fail again..." *set Leadership + 10 *set Strength + 10 *set Intelligence + 10 *set Wisdom + 10 *goto courtyardfight *if (death = 3) *goto_scene death *if dieroll > 0 Yelling your warcry, you charge into battle. Enemies flood towards you in a wave of red. For every one that falls, three more seem to take its place. You stand close to Gwinn, trying to help her fend off some of the more skilled opponents. Stealing a quick glance towards Eltariel, you notice he is laced with cuts, but does not seem to be in too bad of shape. Although the three of you put up a tremendous fight, there are simply too many enemies. Slowly, you are pushed back into the center of the courtyard. Gundar and Anne are simultaneously pressed towards you. From behind you, a panting Slasven emerges, covered in blood but still standing. He weakly smiles at you and lifts a scimitar in salute before stepping by your side to continue fighting. The fight rages on for several more minutes. But it seems like there is no end to the enemy troops. Your muscles grow weak. Sweat dampens your clothes. Just when you are about to give in, you hear the sound of thundering footsteps. Craning your head to see above the enemy troops' heads, you see a small band of perhaps 30 farmers racing towards the battle. Pitchforks and shovels held high, they slam into the Nightbrother's forces from the rear. Then time stops. *page_break *goto ciardaentrance #I help Gundar. *goto gundarfight #I help Anne. *goto annefight #I help Slasven. *goto slasvenfight *label annefight Sprinting towards the duo, you notice a discarded spear. Stopping to pick it up, you continue onwards. Racing up behind them, you yell, "Eltariel! Catch!" Then you launch the spear towards him. Eltariel turns and seamlessly catches the spear before twirling to impale another enemy. *fake_choice *if vigor > 10 #I enhance Eltariel and Gwinn. *if maelstrom > 10 #I create a miniature storm to stop the enemy's advance. *if necromancy > 10 #I raise undead troops to help us. *if fury > 10 #I unleash my anger. *if hellstorm > 10 #I call upon my demon for assistance. #Attack without powers. *temp dieroll 0 *rand dieroll 0 5 *page_break *if dieroll = 0 You throw yourself into battle. Enemies fall as if you were cutting wheat. But they don't stop coming. For every soldier you strike down, three more take its place. Hearing a scream behind you, you turn and see Slasven stumble out of the doorway, one arm entirely missing. Grinning sadistically, the two soldiers cut him down. Almost in shock, you run forward, deflecting one's blade into his companions before running through the remaining soldier. Turning around, you start back towards Eltariel and Gwinn. Then the unthinkable happens. You watch, horrified as a spear emerges from the back of Gwinn's armor. She falls to her knees before slumping to the side. Eltariel flies into a rage and throws himself forward. He quickly disappears under the sheer number of troops. *page_break Mind foggy, you look behind you for help. Gundar is nowhere to be seen. Anne's whip is missing and she is desperately firing her bow into the oncoming horde. She reaches back one last time, but to empty air. She succumbs to the horde. Kneeling in the blood of your friends and enemies, a single tear runs down your face. Where did it go so wrong? You see the soldiers running towards you. *choice #Surrender. Laying your weapons down, you place your hand above your head. Something hard hits you and everything goes black. *page_break You wake up tied down on a pile of logs. Ciarda stands nearby, speaking. "The coward surrendered! He is no warrior, no savior of the people! He is a failure. Worth nothing more... than kindling." It begins as a comforting warmth that runs through your body. Then the heat increases. You feel itchy, your clothes are scratchy. Abruptly, a sharp pain courses through your feet. Looking down in horror, you see your feet are on fire. The flames hungrily engulf your body. All you can feel is pain. Stars appear in your vision. Your final view is of Ciarda standing over you. "That is hellfire, ${name}. No revives this time." Then the blackness overcomes you. *page_break Pain. ... *page_break [i]${name}? Why are you here in the spirit realm? Wait. You're not dead, are you? No... no... The world is lost... [/i] *achieve flames *ending #End it. Pulling Last Resort from its sheathe, you stare at your grimy reflection. "The end..." you whisper. *set death + 1 *if (death = 1) But wait... *page_break This is not how the story goes... *page_break "${name}... ${name}... This is not how your story ends. You must unite this realm. I give you the gift of life and strength... do not squander it." *set Leadership + 5 *set Strength + 5 *set Intelligence + 5 *set Wisdom + 5 *goto courtyardfight *if (death = 2) White encompasses you... *page_break "${name}. My power weakens. This is the last time I can save you. I give unto you the remainder of my strength. It is not much... but if you fail again..." *set Leadership + 10 *set Strength + 10 *set Intelligence + 10 *set Wisdom + 10 *goto courtyardfight *if (death = 3) *goto_scene death *label slasvenfight Sprinting towards the duo, you notice a discarded spear. Stopping to pick it up, you continue onwards. Racing up behind them, you yell, "Eltariel! Catch!" Then you launch the spear towards him. Eltariel turns and seamlessly catches the spear before twirling to impale another enemy. *fake_choice *if vigor > 10 #I enhance Eltariel and Gwinn. *if maelstrom > 10 #I create a miniature storm to stop the enemy's advance. *if necromancy > 10 #I raise undead troops to help us. *if fury > 10 #I unleash my anger. *if hellstorm > 10 #I call upon my demon for assistance. #Attack without powers. *temp dieroll 0 *rand dieroll 0 5 *page_break *if dieroll = 0 You throw yourself into battle. Enemies fall as if you were cutting wheat. But they don't stop coming. For every soldier you strike down, three more take its place. Hearing a scream behind you, you turn and see Slasven stumble out of the doorway, one arm entirely missing. Grinning sadistically, the two soldiers cut him down. Almost in shock, you run forward, deflecting one's blade into his companions before running through the remaining soldier. Turning around, you start back towards Eltariel and Gwinn. Then the unthinkable happens. You watch, horrified as a spear emerges from the back of Gwinn's armor. She falls to her knees before slumping to the side. Eltariel flies into a rage and throws himself forward. He quickly disappears under the sheer number of troops. *page_break Mind foggy, you look behind you for help. Gundar is nowhere to be seen. Anne's whip is missing and she is desperately firing her bow into the oncoming horde. She reaches back one last time, but to empty air. She succumbs to the horde. Kneeling in the blood of your friends and enemies, a single tear runs down your face. Where did it go so wrong? You see the soldiers running towards you. *choice #Surrender. Laying your weapons down, you place your hand above your head. Something hard hits you and everything goes black. *page_break You wake up tied down on a pile of logs. Ciarda stands nearby, speaking. "The coward surrendered! He is no warrior, no savior of the people! He is a failure. Worth nothing more... than kindling." It begins as a comforting warmth that runs through your body. Then the heat increases. You feel itchy, your clothes are scratchy. Abruptly, a sharp pain courses through your feet. Looking down in horror, you see your feet are on fire. The flames hungrily engulf your body. All you can feel is pain. Stars appear in your vision. Your final view is of Ciarda standing over you. "That is hellfire, ${name}. No revives this time." Then the blackness overcomes you. *page_break Pain. ... *page_break [i]${name}? Why are you here in the spirit realm? Wait. You're not dead, are you? No... no... The world is lost... [/i] *achieve flames *ending #End it. Pulling Last Resort from its sheathe, you stare at your grimy reflection. "The end..." you whisper. *set death + 1 *if (death = 1) But wait... *page_break This is not how the story goes... *page_break "${name}... ${name}... This is not how your story ends. You must unite this realm. I give you the gift of life and strength... do not squander it." *set Leadership + 5 *set Strength + 5 *set Intelligence + 5 *set Wisdom + 5 *goto courtyardfight *if (death = 2) White encompasses you... *page_break "${name}. My power weakens. This is the last time I can save you. I give unto you the remainder of my strength. It is not much... but if you fail again..." *set Leadership + 10 *set Strength + 10 *set Intelligence + 10 *set Wisdom + 10 *goto courtyardfight *if (death = 3) *goto_scene death *label gundarfight Sprinting towards the duo, you notice a discarded spear. Stopping to pick it up, you continue onwards. Racing up behind them, you yell, "Eltariel! Catch!" Then you launch the spear towards him. Eltariel turns and seamlessly catches the spear before twirling to impale another enemy. *fake_choice *if vigor > 10 #I enhance Eltariel and Gwinn. *if maelstrom > 10 #I create a miniature storm to stop the enemy's advance. *if necromancy > 10 #I raise undead troops to help us. *if fury > 10 #I unleash my anger. *if hellstorm > 10 #I call upon my demon for assistance. #Attack without powers. *temp dieroll 0 *rand dieroll 0 5 *page_break *if dieroll = 0 You throw yourself into battle. Enemies fall as if you were cutting wheat. But they don't stop coming. For every soldier you strike down, three more take its place. Hearing a scream behind you, you turn and see Slasven stumble out of the doorway, one arm entirely missing. Grinning sadistically, the two soldiers cut him down. Almost in shock, you run forward, deflecting one's blade into his companions before running through the remaining soldier. Turning around, you start back towards Eltariel and Gwinn. Then the unthinkable happens. You watch, horrified as a spear emerges from the back of Gwinn's armor. She falls to her knees before slumping to the side. Eltariel flies into a rage and throws himself forward. He quickly disappears under the sheer number of troops. *page_break Mind foggy, you look behind you for help. Gundar is nowhere to be seen. Anne's whip is missing and she is desperately firing her bow into the oncoming horde. She reaches back one last time, but to empty air. She succumbs to the horde. Kneeling in the blood of your friends and enemies, a single tear runs down your face. Where did it go so wrong? You see the soldiers running towards you. *choice #Surrender. Laying your weapons down, you place your hand above your head. Something hard hits you and everything goes black. *page_break You wake up tied down on a pile of logs. Ciarda stands nearby, speaking. "The coward surrendered! He is no warrior, no savior of the people! He is a failure. Worth nothing more... than kindling." It begins as a comforting warmth that runs through your body. Then the heat increases. You feel itchy, your clothes are scratchy. Abruptly, a sharp pain courses through your feet. Looking down in horror, you see your feet are on fire. The flames hungrily engulf your body. All you can feel is pain. Stars appear in your vision. Your final view is of Ciarda standing over you. "That is hellfire, ${name}. No revives this time." Then the blackness overcomes you. *page_break Pain. ... *page_break [i]${name}? Why are you here in the spirit realm? Wait. You're not dead, are you? No... no... The world is lost... [/i] *achieve flames *ending #End it. Pulling Last Resort from its sheathe, you stare at your grimy reflection. "The end..." you whisper. *set death + 1 *if (death = 1) But wait... *page_break This is not how the story goes... *page_break "${name}... ${name}... This is not how your story ends. You must unite this realm. I give you the gift of life and strength... do not squander it." *set Leadership + 5 *set Strength + 5 *set Intelligence + 5 *set Wisdom + 5 *goto courtyardfight *if (death = 2) White encompasses you... *page_break "${name}. My power weakens. This is the last time I can save you. I give unto you the remainder of my strength. It is not much... but if you fail again..." *set Leadership + 10 *set Strength + 10 *set Intelligence + 10 *set Wisdom + 10 *goto courtyardfight *if (death = 3) *goto_scene death *label ciardaentrance *page_break You can't move. Looking around, you see that no one else can move either. Plenty of eyes dart around in confusion, but actual movement does not exist. Silence overtakes the courtyard. The a slow clap starts. From behind you, a female voice starts speaking. "Bravo! Bravo! You put up a much better fight than Lord Valor's pathetic army!" Footsteps approach from behind. A cold fingernail drags along your cheek. Moving into view, you see it is Ciarda speaking. She smiles wickedly. "Already planning a rebellion? I'm impressed. Although, also a little disappointed... I had 20 gold coins on you waiting at least a month! Oh well. Anyways, good to see you again ${name}. Unfortunately, this isn't a social visit. I come with a proposition. Would you care to hear it?" ... *page_break Ciarda waits expectedly before snapping her fingers. "Oh! That's right, you're frozen. I'll just tell you. It has been years, like, seriously, years, since I've had any fun. So here's what is going to happen. I am going to let you and your friends go. Fis is now my town, but under your management. Build troops, start a school, whatever; I could care less. But it's yours, on one condition: you are loyal to me from now on. No idiotic rebellions, no galivanting around as a hero, you stay here. Do we have a deal?" You feel your mouth finally start to work again. *label deal *choice #"You have a deal..." Ciarda smiles. "Good... good. Then you are free. I leave you to it. You're welcome!" Turning away, a door materializes in front of her. Opening it, a gust of heat bursts out and cheering sounds. She walks in smiling, arms raised. Then the door closes and vanishes. *page_break Your limbs start to move again, but very slowly. Ciarda's forces grumble and slowly file out of the courtyard. Confused experssions abound all around. The group of farmers walk up to you and one starts speaking. "Umm... ${name}, I mean, ${honorific} ${name}, we are here to pledge ourselves to you. I know we don't look like much, and we aren't much, but we will help you." Smiling, you clasp the farmer on the shoulder. "Thank you." Wives and children start to peep out of windows and doors. Turning to address the multitude, you pause, then say, "Many of you know me already. My father, Torbjorn... he was a good man. He died trying to protect Fis and I will do the same. What has happened here it atrocious. But we CAN rebuild. We WILL rebuild. But for now, I am tired. It is late. Tonight, sleep, knowing that tomorrow marks a new day for Fis. A new beginning. Tomorrow... we rise from the ashes." There are no cheers, but you see many heads raise a little. Then everyone starts to go home, some pausing to whisper a quiet, "Thank you..." A wave of exhaustion hits you. Lumbering over to a tree stump, you put your back against it and fall into a deep sleep. *gotoscene fiefeasy #"I will never submit to you!" Ciarda rubs her forehead. "Well... that is truly unfortunate." She waves her hand and there is a gust of air. Trying to breathe, you find there is no air. Gasping, you try to bring your hands to your throat but they are still frozen in place. Pain starts to inflame your chest. Black spots appear in your vision. Then everything goes black. *set death + 1 *if (death = 1) But wait... *page_break This is not how the story goes... *page_break "${name}... ${name}... This is not how your story ends. You must unite this realm. I give you the gift of life and strength... do not squander it." *set Leadership + 5 *set Strength + 5 *set Intelligence + 5 *set Wisdom + 5 *goto deal *if (death = 2) White encompasses you... *page_break "${name}. My power weakens. This is the last time I can save you. I give unto you the remainder of my strength. It is not much... but if you fail again..." *set Leadership + 10 *set Strength + 10 *set Intelligence + 10 *set Wisdom + 10 *goto deal *if (death = 3) *goto_scene death *if banditmagic *goto banditmagic *label banditmagic *if (Healing > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, *choice #"I am going to injure myself, then walk in and heal myself. That will show them my power." Eltariel looks up in alarm. "${name}, no. My apologies, but that is foolhardy. You don't even know the extent of your powers, what if you injure yourself beyond what you can repair?" You sit silently for a moment. "That is a risk I am willing to take." Eltariel opens his mouth in protest, but seeing your resolve makes his words catch in his mouth. He simply nods. "We'll be behind you." Drawing your ${weaponname}, you sneak forwards. It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. Taking a deep breath, you sprint into the middle of the camp, yelling. *page_break Cards go flying and bandits shout as you rush by. You stop in the middle of a fairly large clearing and wait for the bandits to surround you. Brandishing your ${weaponname}, you grimace. Then you swing downwards at your leg. The bandits yell in alarm as blood shoots across the ground. Screaming, you fall to the ground. You drop your weapon, clutching you leg. Your mind begins to fog over from the pain. But then a small voice whispers, "Heal..." Your mind clears, a newfound clarity burning away any fogginess. Warmth spreads through your body as you push the pain away. You don't heal your leg yet, rather, you stand on it. The surrounding men look at you in horror. You stand silently until one pushes his way through the throng. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew these mountains. His eyes show only curiosity, not the fear his men show. "Who... no, what, are you?" You smile. Unleashing the full force of your healing abilities, you watch as your mangled leg heals, tendons knitting, bones reconstructing, and skin reforming. "I am ${honorific} ${name}." *goto banditaftermath #"I am going to injure one of them, then heal them. That will make them think twice about hurting me." Eltariel looks disconcerted. "Hmm... that is risky. If it works, you'll cow them into submission. If not... it could go south fast." You nod in agreement. "It's a risk I have to take. This will work." Without waiting for a reply, you raise yourself into a crouch and sneak towards the bandit encampment. *page_break It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. [i]Hmmm... Who to target?[/i] *choice #Attack one of the men playing cards The sentry does not notice as you creep towards the cards tables. You edge along one of the tents, drawing ever closer to the cards players. You freeze as one of the men bellows. "This game is rigged! Alatala curse this forsaken game!" He slams a fist on the table and begins walking towards you! Quickly pulling the small knife from its sheathe, you step out from behind the tent and plunge the knife into the man's gut. A small croak escapes his lips before he keels over. *page_break The camp descends into chaos. Every man reaches for a weapon and begins to charge you. You move to stand directly over the fallen bandit and place the blade at his throat. "Back!" you yell. The men come to a halt. At your feet, the bandit groans and says, "Don't let ${him} kill me... please, I can't die like this. Another bandit pushes through the surrounding throng and glares at you. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew these mountains. His eyes are filled with anger, but when he sees you, the hate is replaced by terror. "Please, let him go..." Your heart softens and you almost comply, but you steel yourself before saying, "I will. On one condition. You are my vassals now." The man looks incredulously at you. "And why would we work for you?" You look down at the bandit you've injured. His face is creased with pain. Extending a hand towards him, you feel a warmth spread through your body. The man gasps and his hands shoot to his stomach. You step back and watch as the man rises. He lifts his shirt, rubbing his stomach. There is no trace of a wound. The bandits look at you in awe. *page_break "I am ${honorific} ${name}." *goto banditaftermath #Attack the sentry You angle your approach so as to come from behind the sentry. You inch forward, every step filling you with increasing tension. Stopping a few paces behind him, you pull the knife Eltariel gave you and hold it by your side. Then you dash forward and plunge the knife into the man's back. *page_break The man cries in pain and whirls around. Gasping, you notice he can't be much older than you. Lines of agony crease his face and he struggles to brandish his sword. A shout goes up from behind you. Quickly, you rush the boy and hold your knife to his throat, holding him between you and the bandits. The bandits race towards you, but suddenly stop when they see your position. The men part as another walks through their ranks. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew these mountains. His eyes are filled with anger, but when he sees you, the hate is replaced by terror. "Please, let him go..." Your heart softens and you almost comply, but you steel yourself before saying, "I will. On one condition. You are my vassals now." The man looks incredulously at you. "Pardon me, but who in Alatala's name are you?" You look the man in the eyes. Then you shove the boy to the ground and raise your hand. Warmth flows through you, pushing the cold air away. The boy, who is now whimpering, stops moving. Then, slowly, he stands. He throws off his bloody shirts and looks for a wound. There is none. The group looks at you in shock. *page_break "I am ${honorific} ${name}." *goto banditaftermath *if (Vigor > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, *choice #"I will go alone and strengthen them. Then they will see the benefits of joining us." Gwinn nods in approval. "Good luck," she whipers as you silently sneak away. It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. You take a deep breath. Then you stand and start to stride towards the center of the bandit encampment. The sentry yells and fumbles with his sword, stumbling towards you. Trying to portray confidence, you keep your head held high and walk faster. By now everyone is scrambling for weapons. The bandits quickly encircle you, arms at the ready. You look at them, trying to make eye contact with each one of them. Then you close your eyes. Immediately you feel something course through your veins. You gasp at the sheer power of it. The cold seems to melt away, your senses magnify, and you feel strong... very strong. By the surprised looks on the bandits faces, you can tell they feel it too. In awe, they slowly sheathe their swords and put down their bows. The men part as another walks through their ranks. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew the mountains intimately. Scowling, the man places his hands on his hips. "Now who might you be and what do you want?" Smiling, you pull the Vigor away from everyone else and direct it all into this one man. His breath catches as he stumbles to one knee, eyes wide. "I am ${honorific} ${name}." *goto banditaftermath *if (Maelstrom > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, *choice #"I am going to call down a bolt of lightning to scare them." Eltariel looks apprehensive. "Be careful." You simply nod in reply. Pulling yourself up, you slowly walk towards the bandit camp. It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. [i]If I could hit the fire and create a large enough explosion, that would surely win them over...[/i] You slide alongside a tent as you draw increasingly close to the main group of bandits. Pausing, you close your eyes and open yourself to the magic. Almost immediately, the light snow turns to rain. Several of the bandits shout and rush to their tents. Most just groan and huddle closer to the fire. Furrowing your eyebrows, you concentrate on focusing the electricity into the fire and nowhere else. You feel the power slowly surging, until... *page_break [i]CRACK![/i] *page_break A blinding light arcs through the sky and into the bonfire, which promptly implodes. You watch in horror as flaming splinters jettison through the camp. Small streaks of electricity scurry along the ground. The ones closest to the fire were the lucky ones: their death was instant. But for most, the deadly shrapnel was more than a match for skin and flesh. You almost vomit at the sight of one man on his knees, screaming at the foot long shard jutting from one eye. Stumbling forward, you walk into the center of the carnage. One man stalks towards you. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew the mountains intimately. Spit flying from his mouth, he screams, "WHO ARE YOU AND WHAT HAVE YOU DONE?!" Shocked, you manage to say, "I... I am ${honorific} ${name}...." *goto banditaftermath *if (Fury > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, *choice #"I will throw one of the bandits as far as I can." Eltariel grimaces. "Ahh, well. It isn't pretty, but I suppose it could work. Good luck!" You nod in thanks and begin to creep towards the bandit base. It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. Thinking for a moment, you decide on a course of action. You maneuver to where you are behind the lone sentry. Closing your eyes, you open yourself to the magic. The effect is immediate. Anger build within you and you struggle not to yell. Everything you've lost comes back to you. Fis. Virginia. Father. Mother. You let the fury course through your veins. Then you open your eyes to the now red world. Bellowing, you lunge at the sentry and grab him with two hands. He yelps in surprise as you lift him over your head. Heaving with all your strength, you toss the sentry nearly thirty feet, straight into the cards table. The table shatters, coins and cards flying into the air. The bandits seated around the table leap to their feet in bewilderment before turning to look at you in shock. Something within you whispers to stop. But you can't. You sprint towards the encampment. *page_break The bandits yell and run to get their weapons. Running on all fours, you give in to your bestial fury and pursue the fleeing men. One tries to pull a bow from behind him but recoils when he sees you turn to approach him. You race towards him, yanking the bow from his hands. Before he can react, you whip the bow towards his face and send him flying. Feeling a presence behind you, you turn and see a spear streaking towards your heart. You hold up a hand and the point sinks into your flesh, but the pain only makes you stronger. Furious, you rip out the spear and throw it aside. Gripping the man by the throat, you drag him over to the flames. Taking a fistful of his hair, you press the bandit's face ever close to the fire that hungrily licks his face. Just before you push him in, you hear a voice command "Stop!" You pull back the bandits head and throw him aside, scorning his pitiful whimpers. Then the anger leaves you. Nothing is left but emptiness. Your eyes grow wide as you realize what you almost just did. Before you can do anything, you see a man walk towards you. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew the mountains intimately. Spit flying from his mouth, he screams, "WHO ARE YOU AND WHAT HAVE YOU DONE?!" Shocked, you manage to say, "I... I am ${honorific} ${name}...." *goto banditaftermath *if (Necromancy > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, *choice #"If they have any fallen people, I will resurrect them." Eltariel nods his head in approval. "Yes, yes, very wise. You'll simultaneously add more bandits to our army and endear yourself to them. Good thinking." Nodding in thanks, you begin to make your way towards the bandit encampment. It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. Standing, you begin to make your way towards the cards players. The sentry notices after a moment and shouts, fumbling to unsheathe his sword. Picking up your pace, you walk faster towards the table. Noticing you, the cards players stand and draw their weapons. Raising your hands to show civility, you say, "Please, let me help you. Do you have any dead?" The bandits look at you warily. One man finally speaks up, "Well, Cane passed yesterday from a nasty wound. Haven't quite buried him yet..." Nodding your head, you continue, "Will you please show me? I might be able to help him." Several of the men actually laugh, but they point towards one of the tents. Strolling over, you pull aside the tent's flaps to reveal a dead man. You crawl in next to him, trying not to retch from the smell. Opening yourself to the magic, you feel the familiar coldness seep inside you. *page_break You concentrate, imagining the man coming back to life. At first, nothing seems to happen. Then you hear a groan. Opening your eyes, you see Cane sit up, head bobbing from side to side. The wound on his head starts to drip. Throwing yourself from the tent, you apprehensively watch as the tent begins to sway. More groaning sounds from inside until suddenly the tent is torn open. Cane ambles forward, eyes cold and dead. One of the bandits pukes. Cane seems to hear and stops moving. Then with a piercing shriek, Cane lunges at the man and sinks his teeth deep into the bandit. Screaming, the bandit tries to throw off Cane, but to no avail. Grabbing his sword, another bandit leaps forward and cleaves Cane's head from his body. Horrified, you rush forward and roll Cane's body off the bandit. It is too late. The man is dead. By now, the remaining bandits have encircled you, many showing fear. Before you can do anything, you see a man walk towards you. The approaching man could only be described as rugged. Everything from his grizzly beard to his worn furs described a man who knew the mountains intimately. Spit flying from his mouth, he screams, "WHO ARE YOU AND WHAT HAVE YOU DONE?!" Shocked, you manage to say, "I... I am ${honorific} ${name}...." *goto banditaftermath *if (Hellstorm > 10) After checking your gear, your party departs from the cave fortress. Gwinn immediately heads higher up the mountain. You sigh as you realize you have more walking ahead of you. Many cold, hard miles later, you see a glow coming from in front of you. Only a sliver of the moon can be seen, barely illuminating the area around you. The cold is slowly seeping through your clothes. Gwinn raises her hand in a fist, signaling a stop. She silently gestures that she will go on alone to scout and tells you to stay here. You and Eltariel hunker down in the soft snow, watching as Gwinn stalks forward as a predator hunts its prey. Many minutes pass before she returns. Crouching down next to you, she whispers, "It is a fairly large party, around fifty odd bandits. What's the plan ${honorific}?" Pondering for a moment, you say, "I am going to unleash my demon. That's the only option." *page_break Eltariel and Gwinn share an uneasy glance. Eltariel leans over and says, "${name}, you know I have full confidence in you. But, can you control this thing?" You hold his gaze. "Yes." Eltariel nods. Slowly, you make your way to your feet and begin sneaking towards the bandit camp. As you edge towards the camp, you feel something stir within you. [i]Feeeed....[/i] You pause, straining to hear. Confused, you keep moving forward. *page_break It takes you a long time to reach the camp, but your caution seems to have paid off. No one seems to have noticed you. Surveying your surroundings, you see most the bandits are in the center of the camp, huddled around a blazing fire. A few men sit off to the side playing cards. There is a token sentry, but he looks half-asleep. What to do now... *choice #Have the demon attack someone, but call it back before it hurts someone. The sentry would make a perfect target. Closing your eyes, you open your thoughts to the demon, compelling it to go forth. A thick smoke starts to drip from your finger, coalescing into a small, shadowy puddle. Then a voice whispers in your head. "${name}.... Thank.... you. I.... will..... serve." You watch amazed as the shadow creeps along the ground, slowly drawing closer to the sentry. You watch as the shadow disappears into the snow below the young man. Then the chaos begins. *page_break In a flurry of snow, a shadowy figure explodes from the ground, an ethereal hand lifting the young sentry into the air by his throat. The demon has taken the form of some unspeakable horror. Even though its color is entirely midnight black, the detail is exquisite. The demon's chosen shape is that of an striking young woman, but where there should be a head, there are three. All male, the heads are that of a baby, an adult, and an old man. Each has its features twisted into a vicious smile. Gray streaks run from the faces' eyes, mouth and nose, and the sentry screams in terror. Instantly alert, the bandits come running, only to stop in horror at the sight of the demon. You feel something compelling you to step forward, so you do. "I am ${honorific} ${name}. Your lives belong to me." *goto banditaftermath #Have the demon strike from the flames. You grin in anticipation of the incoming spectacle. Closing your eyes, you open your thoughts to the demon, compelling it to go forth. A thick smoke starts to drip from your finger, coalescing into a small, shadowy puddle. Then a voice whispers in your head. "${name}.... Thank.... you. I.... will..... serve." You watch amazed as the shadow creeps along the ground, slowly drawing closer to the fire. You watch as the shadow disappears into the bonfire. Then the chaos begins. *page_break The falling snow suddenly freezes in midair. The bandits look around in wonder and curiosity. Just as suddenly, the fire disappears into a swirling black vortex that has appeared in the center of the camp. The bandits leap to their feet, weapons at the ready. Then a vicious roar splinters the silence as a grotesque horror climbs out from the vortex. Gone is the sinister but precise demon from the bridge. This... monstrosity... is different. Far different. The demon looks as if a crowd of people were mashed together. Several heads and protruding limbs lay lifeless along the exterior of the body. It has no main eye, but its center is a gaping maw, lined with row after row of black, serrated teeth. The bandits scream in horror. A few brave try to shoot arrows at it, only to watch in terror as the demon simply absorbs the arrows. The monster starts to flail around, launching men in every direction. But you notice that not a single one is severely harmed. Finally, the bandits simply lay down their weapons and kneel, arms raised in pleas. Instantly each of the lifeless heads snap awake, each looking at you. Gathering your own courage, you walk forward. *page_break The bandits watch silently as you move to stand directly in front of the demon. "My name is ${honorific} ${name}. You are mine." *goto banditaftermath *label banditaftermath *ending