*temp mom 0 *temp dad 0 *temp fight 0 *temp dadsmell 0 *temp legs1 0 *temp muzzle1 0 *temp size1 0 *temp dadsee 0 *temp dadhear 0 *temp hide 0 *temp ears1 0 *temp tag 0 *set breed "Mutt" *set subbreed "Mutt" *set subbreed2 "Mutt" *rand listen 30 70 *rand rank 30 70 *rand like 30 70 *rand vocal 30 70 *rand moral 30 70 *rand pack 30 70 *rand play 30 70 *rand fear 30 70 *rand humview 30 70 *rand jump 40 60 *rand dig 40 60 *rand biter 40 60 *rand chase 40 60 *rand mom 1 5 *if (mom = "1") *set start "1" *goto mom1 *if (mom = "2") *set start "2" *goto mom2 *if (mom = "3") *set start "3" *goto mom3 *if (mom = "4") *set start "4" *goto mom4 *label mom1 *page_break Basket You stretch out on the blanket and yawn. Your brothers and sister are all gone already; you guess their outside in the backyard already. Your mother is asleep in her own special bed; it helps keep her leg from getting hurt anymore than it already is. She was chasing one of the pups a few days ago and her paw got caught in a hole in the ground. Her leg ended up being broken, so the humans took her away. When she came back, she had this thing she calls a cast on her leg. *line_break As if your thoughts woke her, she calls out. "Go play in the yard today. Some other humans are coming by." *line_break You sit up. "Again? Why are they doing that?" *line_break She shifts her shoulder a bit, getting more comfortable. "Well….remember how I once said you'll end up with your own humans someday? Well, that day is coming very soon. My humans were talking about it earlier when they came to give me one of those healing pills. These humans are here to pick one of you out and take you to their home." *line_break You sit back and think about this. How do you feel about getting your own human? Or family? *choice #I could care less You really don't care for humans. The ones that feed you and sometimes play with you are nice, but you don't really care (or sometimes notice) when their gone. *set like %-30 *line_break Your mother watches you for a moment. "I know you aren't fond of humans, but I know that if you're chosen it's because they like you. Now go play outside, enjoy yourself today." *line_break You nod and race out the back door, which is standing open. *goto muttout3 #It could be ok Sometimes the humans can be annoying, but they do feed you and sometimes they play with you. You have to admit it is easier to play with a ball if the humans play with you, but you also don't really care if they don't play with you. *set like %-15 *line_break You mother watches you for a moment. "I know humans can be…..trying, but I know that if you're chosen it's because they like you. Now go play outside, enjoy yourself today." *line_break You nod and race out the back door, which is standing open. *goto muttout3 #No idea You don't really care either way. The humans that care for you now are alright, but sometimes they can get on your nerves pretty bad. A new family may be different, or do the same things this one does. *line_break Mother tilts her head. "Well, why don't you go meet your potential new family before deciding. *line_break You nod and race out the back door, which is standing open. *goto muttout3 #I guess it would be fun You do kind of like the humans that watch you now. They give you pets and belly rubs, but there's been sometimes they've been a little annoying. But for the most part their fine. Plus, maybe a family of your own would be different. Maybe they wouldn't scratch the bad part of your tummy, or maybe they would give you food that doesn't taste so dry and bitter. *set like %+15 *line_break Mother laughs. "I can tell you like that idea, but you won't meet them standing in here! Go on outside and enjoy yourself!" *line_break You nod and race out the back door, which is standing open. *goto muttout3 #It's great! You love the humans! And while you love the humans that watch over you now, they also have your mother and siblings to watch. A family of your own would be great! No one to share them with! *line_break *set like %+30 You mother laughs. "I can tell you're excited, but you won't meet them in here! Go on outside and enjoy yourself!" *line_break You nod and race out the back door, which is standing open. *goto muttout3 *label muttout3 *page_break Outside it's bright and warm. Your siblings are all playing one end of the yard, opposite the pond. *choice #Play with them You run over and headbutt your sister. "Let's play tag!" *line_break She yips in agreement and races away. "You're it!" The other suddenly pelt away as soon as she says that and you race after them. *goto puptag #Play-Fight with them You run over and tackle one of your brothers, teeth fastened in his ear. *set play %+5 *goto playfight #Head for the pond You decide to ignore your siblings and head for the pond for a good extra nap and a drink. *set pack %-30 *set play %-25 *goto pond4 *label puptag *rand tag 1 3 *if (tag = 1) You run after your brother, but he turns quickly and you stumble. Picking yourself up, you race after different brother, who gets away by disappearing behind a bush. Your sister flashes by and you tear after her, your lungs burning. *line_break You almost catch her but she turns quickly around the birdbath and you roll over trying to turn. Growling, you race after another sibling but their all too fast! No matter how hard you run, you can't catch them. *line_break You stop, panting and exhausted. You stumble over to the pond for a rest and a drink. *set stamina %-25 *set spe +1 *set agi +2 *goto pond4 *if (tag = 2) You run after your sister and quickly nip her tail, then tun on your hind legs and leap away in a different direction. You can hear her racing after you and turn around a bush. You hear her pelt after a brother and stop for a moment, catching your breath. *line_break Suddenly she appears and tackles you. "You're it!" She runs off and you follow. *line_break For a while you chase, then someone else it is, then another brother, then you, until eventually after your sister is it again you slow down. *line_break You stop, panting and exhausted. You stumble over to the pond for a rest and a drink. *set stamina %-20 *set agi +1 *set dex +1 *set spe +1 *goto pond4 *if (tag = 3) You quickly overtake her then pelt off, narrowly missing her as she leaps for you. You dodge, turn, and race away from everyone, never being "it" again. The others keep racing for you, but you easily dodge them by leaping over another pup, dodging, and once by simply rolling to help change direction. *line_break When your sister gives a bark of frustration as you turn behind a bush, you slow. *line_break You stop, panting and exhausted. You stumble over to the pond for a rest and a drink. *set stamina %-30 *set dex +2 *set agi +2 *set spe +1 *goto pond4 *label playfight *line_break With a sharp yap, he throws you off, making you shove your sister. *line_break She turns on you and suddenly it's a massive puppy brawl. You get flung around and only react. *line_break *rand fight 1 3 *if (fight = 1) You shove away a brother and nip another ones legs. They turn on you as your sister nips your side. The third brother pushes you down and flattens you, while another bites your paw. *line_break You kick, buck, bite, and whatever you can to get even but are the omega of your pup-pack. They shove you, bite you, push you, and just everything they can. They end up fighting you more than each other. *set rank %-30 *line_break Eventually you break away and stumble backwards. They keep fighting and don't notice you; they don't even notice when you limp away to the pond. *set stamina %-15 *set health %-5 *set dex +1 *set agi +1 *goto pond4 *if (fight = 2) You shove away a brother and duck as another one jumps over you. Your sister slams into your side, knocking you over. You gain your feet quickly but are knocked around by two brothers as they try to get you and each other. *line_break You kick, bite, buck, and whatever you can to gain the upper hand. And while you aren't at the bottom of the pup pile, you aren't at the top either. *line_break Eventually you break away and stumble backwards. They keep fighting and don't notice you; they don't even notice when you away to the pond with a slight limp. *set stamina %-10 *set health %-3 *set dex +1 *set int +1 *set str +1 *goto pond4 *if (fight = 3) You shove away one of your brothers and leap on him, jumping over a different brother. Landing on him, you spin on your hind paws and slam down on your sister hard. She yelps and shoves you away. You duck away from her and headbutt your brothers flanks. *line_break You kick, bite, buck, and whatever you can to gain the upper hand. And you never end up on the bottom of the pup pile. Instead, you end up on the top, easily knocking away your siblings and keeping them away from you. *set rank %+15 *line_break Eventually you stagger away, exhausted. They keep fighting but you make your way over to the pond for a break and a drink. *set stamina %-30 *set str +2 *set dex +2 *set agi +1 *goto pond4 *label pond4 *page_break The Pond You lean down to take a drink and see the pond is still. You take a look at yourself. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your mother. *set size "Giant" *goto muttears1 *if (size1 = 2) You see that your going to be a large dog, bigger than your mother is. *set size "Large" *goto muttears1 *if (size1 = 3) You see that your going to be a medium sized dog, probably the same size as your mother is,. *set size "Medium" *goto muttears1 *if (size1 = 4) You see that your going to be a small dog, smaller than your mother is. *set size "Small" *goto muttears1 *if (size1 = 5) You see that your going to be a tiny dog, much smaller than your mother is. *set size "Tiny" *goto muttears1 *label muttears1 *rand ears1 1 4 *if (ears1 = 1) Your ears are standing up straight, *set ears "Erect" *goto muttlegs1 *if (ears1 = 2) Your ears are long and floppy, *set ears "Long Floppy" *goto muttlegs1 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto muttlegs1 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto muttlegs1 *label muttlegs1 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto muttmuz1 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto muttmuz1 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto muttmuz1 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto muttmuz1 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto muttmuz1 *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto muttmuz1 *label muttmuz1 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto pond3 *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto pond3 *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto pond3 *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto pond3 *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto pond3 *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto pond3 *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto pond3 *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto pond3 *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto pond3 *label pond3 *line_break *line_break You lay down in the shade, panting happily. After a few moments, the young female comes and sits at the edge of the pond. *choice #Stay where you are *set pack %-3 You watch her but stay where you are. After awhile, she gets up and joins the others. You see them talking animatedly, with the younger one pointing to you a lot. You watch as your humans nod a lot, then one of them goes inside the house. *line_break After a short while they come back out with a leash and collar in their hands. They approach you and kneel down. *goto leavehome1 #Join her *set like %+3 *set pack %+3 You get up and sit next to her, letting her put her arm around you. After a short while, the dark human comes over and speaks with her, but you're too relaxed to pay attention at the moment. They exchange words and then she gets up, jostling you a bit. *line_break You watch her follow the male and then the other humans begin talking animatedly, with the younger one pointing at you a lot. You watch as your humans nod a lot, then one of them goes inside the house. *line_break After a short while they come back out with a leash and collar in their hands. They approach you and kneel down. *goto leavehome1 *label leavehome1 *line_break How do you react? You've never worn a collar before, but mother always has one on. *choice #Accept it happily You bark happily as he puts it around your neck and snaps it closed. It feels snug, but not uncomfortable. *set like %+5 *set collar "Yes" *line_break He attaches the leash to it and stand up. *goto leashcollar1 #Accept it reluctantly You stay still as he puts it around your neck and snaps it closed. It feels snug, but not uncomfortable. *set like %+2 *set collar "Yes" *line_break They attach the leash to it and stand up. *goto leashcollar1 #Growl at it You growl as he kneels down in front of you, one end of the collar in his hand. He slowly begins petting your muzzle and the top of your head, while the other hand moves around to place the collar around you. *line_break You hear a small [i]snap[/i] as it closes around your neck. It's snug, but you don't like the feeling of it at all; it's not exactly a choking feeling, but it feels strange and rubs your fur the wrong way. You growl some more and scratch at it for a bit, but stop when you see him holding one end of the leash out towards you. *set like %-2 *set vocal %+2 *set collar "Yes" *line_break They attach the leash to it and stand up. *goto leashcollar1 #Bark at it You bark at the collar and back away, but the male leans down in front of you and puts one arm around you. He holds on tight as you struggle, but then you hear a tiny [i]snap[/i] and feel it around your neck. *line_break It's extremely uncomfortable and makes you feel like you're choking. You start barking furiously and scratching at it, trying your best to get it off. After a few moments of this you stop, panting, and see the male holding the least end out. *set stamina %-5 *set vocal %+8 *set like %-5 *set collar "Yes" *line_break He attaches the leash to it and stand up. *goto leashcollar1 *label leashcollar1 *line_break You look at the leash, confused. The male tugs it gently, trying to get you to follow him. *choice #Leap Ahead You bark and leap ahead of him, but are stopped and jerked to the ground. A terrible pressure from the collar had stopped you! You gasp for breathe for a moment, scared. *line_break The male leans down and checks your neck, then rubs you gently. You calm down but when he starts walking again you still walk ahead of him. *set health %-3 *set fear %-3 *set like %+2 *set rank %+3 *set vocal %+5 *set ltrain %+5 *goto newvan1 #Walk alongside him You bark and walk next to him, keeping pace as he leads you back to the others. *set like %+3 *set vocal %+2 *set listen %+3 *set ltrain %+10 *goto newvan1 #Walk behind him You whimper softly and walk behind him, unsure of this leash. It doesn't exactly frighten you, but you don't like it either. *set rank %-3 *set like %-1 *set ltrain %+5 *goto newvan1 #Growl at the leash You growl at the leash, but when he tugs it again you follow, still growling. *set moral %-2 *set vocal %+1 *set like %-2 *set ltrain %+4 *goto newvan1 #Bark at the leash You bark at the leash, not liking it. He tugs it again but you continue to bark. Finally, after a sharp word, a cuff on the ears, and another tug you follow but keep growling. *set like %-5 *set moral %-4 *set vocal %+5 *set ltrain %+3 *goto newvan1 #Attack the leash You give a loud bark and lunge at the leash, startling all the humans. The male holding it drops the end, which you attack viciously. You do your best trying to destroy it but he quickly recovers and cuffs the side of your head hard. *line_break You back off with a whimper as he grabs it and gives a hard tug. *set moral %-15 *set vocal %+10 *set like %-10 *set ltrain %+1 *goto newvan1 *label newvan1 *line_break *line_break When he approaches the others, he hands the end of the leash to the younger human. She takes it and smiles, then leads you around the side of the house. You pass the garage door and stop. Your mother is sitting up but starts when she sees the leash. *line_break She gives a soft bark after a moment. "Be good with your new family!" She looks sad but happy for you. *line_break You give a bark as the female leads you away. *page_break The Van When you turn the corner, you see a big fast-cage. It's shiny and looks like ti could fit almost eight humans! The female leads you up to it and opens a door in the side. It slides back, leaving a big opening to the interior. *line_break She helps you inside and sits you down on a soft chair-like seat. It's got soft blanket-like coverings, two short things stick out from each side, and a big flat string is stretched across the surface. She gets up behind you and closes the door. A moment later, the older dark skinned male gets in the front and suddenly the fast-cage starts rumbling! *choice #Run around, excited You bark and run around. You race all over the back and middle seats while the female laughs. She lets you run around for a moment then holds you in her lap, calming down you. You place your paws on the window in the door and watch as the word starts moving then flies by. *set moral %+5 *set like %+5 *set play %+10 *set vocal %+10 *goto gasstation1 #Happily explore You sniff around the inside of the fast-cage, taking in all the smells you can. You find a blanket that smell like the female and start gnawing on it before you spot a fluffy rabbit toy. Grabbing that, you growl playfully and shake your head. *line_break The female laughs and watches you. Still chewing your rabbit, you look out the window. *goto gasstation1 #Lay down, happy You lay down on the long seat in the back and look around happily. The female joins you and lays a blanket over you, but you shrug it off and get in her lap. Placing your paws on the window, you watch the world fly by. *set fear %+3 *set like %+5 *goto gasstation1 #Lay down, curious You sniff around and lay down on the long seat in the back, panting. The female sits next to you and places a blanket over you. You lick her hand and look out the window, watching the world fly by. *set like %+10 *goto gasstation1 #Growl You growl, your hackles bristling. You jump when the female pets you, but calm down after a short while and let her hold you in her lap. You stare out the window and watch the world fly by. *set fear %-8 *set like %+5 *goto gasstation1 #Panic Your eyes go wide and you panic. Loud barks fill the loud-cage and you race around in fear. The male and female both try to stop you and calm you down but it takes a good while. *line_break *line_break When you're finally calm enough not to panic, you huddle on the floor under a blanket the female laid over you. Your trembling terribly but as the fast-cage moves you calm down enough to get up on a seat and look out the window. *set fear %-15 *set vocal %+10 *set like %+5 *goto gasstation1 *label gasstation1 *page_break The fast-cage stops and you look outside to see more fast-cages of different shapes and sizes. You see about six or seven in all, with more going by. Yours stops rumbling suddenly and the male gets out. The female pets you and gets out too, leaving the door cracked. *line_break You take a sniff and smell something that reeks. You nudge open the door with your nose and step out. The female comes over and grabs your leash, saying something to you. "No…..not……me." *set int +1 *line_break You sit down next to her and look around, panting. The male is sticking something in the side of the fast-cage and you smell more of the stinky stuff after a moment. As you're looking around though you hear a massive [i]bang[/i]! *line_break Like a bullet you shoot off, the leash torn from the females hands. You don't know what that sound was, but it terrified you. You keep running, oblivious to everything else. You are vaguely aware of the female calling out but are too scared to stop. *set fear %-25 *page_break 2 Days Later... *set stamina %-80 *set hunger %-90 *set health %-30 You whimper and struggle to your paws. You give another tug on the leash, but it's still stuck to the fence. Two days ago you had been startled by a loud bang from a fast-cage and bolted, but by the time you calmed down you were completely lost and had no idea of how you even got here. *line_break For a few hours you wandered around, looking for some kind of help. You ended up finding a big fence and found a hole leading underneath it, but when you tried to crawl out your leash got stuck and you haven't been able to get it free. *line_break You whimper again and let out a long puppy howl. *set vocal %+10 *line_break You sigh and lay down again, wishing you had something to eat. Nothing to eat for two days, nothing to drink; you feel weak and tired. With yawn, you try to curl up but the bones have begun sticking out under your skin, making it painful. *line_break You hear a humans voice suddenly and sit up slowly. Their calling out! You let out a weak bark; once, twice, but after the second bark you're too weak. You close your eyes and collapse as a young male turns around a tree and catches sight of you. *page_break *set stamina %+15 *set health %+15 When you wake next, you find yourself in a strange crate. Three solid shiny sides, a shiny solid top and bottom, and only the door is see-through. You look out and see more crates like this around the room. *line_break Across from you is a black cat with striking blue eyes, staring at you with wide eyes. *achieve first *line_break A loud banging sound startles you; you look outside the cage and see a human walking in with a big black dog. He has scars all over his face and short boxy muzzle, his stocky and thickly built body looks strong but the human is leading him along by a leash. Around his neck is a collar. *line_break The human takes him to a much larger cage underneath you and out of your sight then suddenly is peering into your cage. You smell that it's a female. She shows her teeth, but doesn't seem aggressive. She uses her strange paws to hold something on your cage for a moment before it opens, then reaches for you. *choice #Bark aggressively You let out a volley of barks right at her face, but she ignores them! You keep barking as she grabs you and gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+10 *set fear %+10 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You let out a fury of more barks but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *set vocal %-4 *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-5 *achieve shelter *goto_scene shelter #Growl You growl at her as fierce as you can, but she ignores you and gently picks you up. She gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+5 *set fear %+5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You growl again but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %+2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-3 *achieve shelter *goto_scene shelter #Just stare You stare at her as she reaches in and gently picks you up. She places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %-5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *achieve shelter *goto_scene shelter #Sniff her You lean forward and sniff her hand as she reaches in. She shows her teeth in the strangely friendly way again and picks you up. Gently placing you on the smooth, shiny raised surface in the middle of the room, she turns to the wall and opens up a small section. As she does that, you think about the scent. She didn't smell like any creature you've ever encountered before the first humans caught you, but she didn't seem hostile at all. *set int +1 *line_break She turns back to you, something in her hand. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+3 *achieve shelter *goto_scene shelter #Greet her You give a friendly yap, recognizing that she isn't being hostile. With a friendly sound, she picks you up and places you gently on the smooth, shiny raised surface in the middle of the room. *line_break *set like %+2 *set vocal %+2 She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+5 *achieve shelter *goto_scene shelter *label mom2 *page_break Garage You stretch out on the blanket and yawn. Your brothers and sister are all gone already; you guess their outside in the backyard already. Your mother is asleep in her own special bed; it helps keep her leg from getting hurt anymore than it already is. She was chasing one of the pups a few days ago and her paw got caught in a hole in the ground. Her leg ended up being broken, so the humans took her away. When she came back, she had this thing she calls a cast on her leg. *line_break As if your thoughts woke her, she calls out. "Go play in the yard today. Some other humans are coming by." *line_break You sit up. "Again? Why are they doing that?" *line_break She shifts her shoulder a bit, getting more comfortable. "Well….remember how I once said you'll end up with your own humans someday? Well, that day is coming very soon. My humans were talking about it earlier when they came to give me one of those healing pills. These humans are here to pick one of you out and take you to their home." *line_break You sit back and think about this. How do you feel about getting your own human? Or family? *choice #I could care less You really don't care for humans. The ones that feed you and sometimes play with you are nice, but you don't really care (or sometimes notice) when their gone. *set like %-30 *line_break Your mother watches you for a moment. "I know you aren't fond of humans, but I know that if you're chosen it's because they like you. Now go play outside, enjoy yourself today." *line_break You nod and race out the side door, which is standing open. *goto muttout2 #It could be ok Sometimes the humans can be annoying, but they do feed you and sometimes they play with you. You have to admit it is easier to play with a ball if the humans play with you, but you also don't really care if they don't play with you. *set like %-15 *line_break You mother watches you for a moment. "I know humans can be…..trying, but I know that if you're chosen it's because they like you. Now go play outside, enjoy yourself today." *line_break You nod and race out the side door, which is standing open. *goto muttout2 #No idea You don't really care either way. The humans that care for you now are alright, but sometimes they can get on your nerves pretty bad. A new family may be different, or do the same things this one does. *line_break Mother tilts her head. "Well, why don't you go meet your potential new family before deciding. *line_break You nod and race out the side door, which is standing open. *goto muttout2 #I guess it would be fun You do kind of like the humans that watch you now. They give you pets and belly rubs, but there's been sometimes they've been a little annoying. But for the most part their fine. Plus, maybe a family of your own would be different. Maybe they wouldn't scratch the bad part of your tummy, or maybe they would give you food that doesn't taste so dry and bitter. *set like %+15 *line_break Mother laughs. "I can tell you like that idea, but you won't meet them standing in here! Go on outside and enjoy yourself!" *line_break You nod and race out the side door, which is standing open. *goto muttout2 #It's great! You love the humans! And while you love the humans that watch over you now, they also have your mother and siblings to watch. A family of your own would be great! No one to share them with! *line_break *set like %+30 You mother laughs. "I can tell you're excited, but you won't meet them in here! Go on outside and enjoy yourself!" *line_break You nod and race out the side door, which is standing open. *goto muttout2 *label muttout2 *page_break Outside it's bright and warm. You see the usual two humans sitting on the hard slab of stone outside the house, but with them are four other humans you don't know. One of them is big, with dark brown skin and a big black poof of black hair on his head and some on his face. Next to him is a small human, which makes you wonder if she's a human pup. She's got dark skin as well, with long black hair that's tied back in a tail. *line_break The other two are pale skinned, both males. One has red hair on his face, but none on top of his head, while the other has really bright blonde hair on his head only. Their all talking to your humans but turn to you when they hear your claws on the stones in the grass. *choice #Approach them You walk up to them and the blonde male holds his hand out. You smell something sharp and strong coming from him and curl your lip. He frowns but you wag your tail, trying to tell him that you're not being mean. *line_break *set like %+2 He shows his teeth in a friendly way but doesn't reach down again. He turns to the others and says something in a deep voice, which makes them all laugh. *goto mutthum #Leave them alone You decide to go ahead and ignore them. You're not in the mood for human company at the moment and head for the pond at the back of the yard instead, thirsty. *goto pond *label mutthum *line_break *line_break You walk up to the younger human, who doesn't have such a strong smell about her. She smiles as well and reaches out to you. *choice #Growl You growl, showing your fangs. She flinches and pulls her hand back. One of your humans gives you a sharp word, cuffing your ears lightly. He turns to the little girl and says something; you catch a word or two. "It's……again." *line_break *set moral %-5 She reaches out slowly, very slowly, and gently sets her hand on your head. She makes a patting motion, but at a word from the older dark skinned male, she starts rubbing her hand from your forehead to the back of your neck. *line_break It's very pleasant and you find yourself panting with happiness. She laughs and scratches under your chin, which you especially enjoy. She goes on petting you for awhile, then gets up and heads inside the house. You start to follow her with a whine, but she holds her hand out and says a word you do understand. "Stay." *line_break You stop and watch as she closes the door, then turn away and decide to get a drink from the pond at the edge of the yard. *set like %+25 *goto pond #Sniff You sniff her hand first, and watch as she slowly lowers it to the top of your head. She makes a patting motion, but at a word from the older dark skinned male, she starts rubbing her hand from your forehead to the back of your neck. *line_break It's very pleasant and you find yourself panting with happiness. She laughs and scratches under your chin, which you especially enjoy. She goes on petting you for awhile, then gets up and heads inside the house. You start to follow her with a whine, but she holds her hand out and says a word you do understand. "Stay." *line_break You stop and watch as she closes the door, then turn away and decide to get a drink from the pond at the edge of the yard. *set like %+30 *goto pond #Lick her You give her a hand a lick, which makes her smile again. She sets her hand on top of your head and makes a patting motion, but at a word from the older dark skinned male, she starts rubbing her hand from your forehead to the back of your neck. *set moral %+3 *line_break It's very pleasant and you find yourself panting with happiness. She laughs and scratches under your chin, which you especially enjoy. She goes on petting you for awhile, then gets up and heads inside the house. You start to follow her with a whine, but she holds her hand out and says a word you do understand. "Stay." *line_break You stop and watch as she closes the door, then turn away and decide to get a drink from the pond at the edge of the yard. *set like %+35 *goto pond #Leap at her (friendly) You take a flying leap at her with a loud bark. She shrieks as you land in her lap and make her topple off her seat. You are aware of the older humans laughing and after a split second she starts laughing and hugging you. *set like %+50 *set moral %+25 *set play %+10 *line_break She hugs and pets you for awhile, but then she lets go and gets up. You sit up with a whine and start to follow her as she heads inside the house, but she tells you a word you do understand. "Stay". *line_break You stop and watch as she closes the door, then turn away and decide to get a drink from the pond at the edge of the yard. *goto pond *label pond *page_break The Pond You lean down to take a drink and see the pond is still. You take a look at yourself. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your mother. *set size "Giant" *goto muttears *if (size1 = 2) You see that your going to be a large dog, bigger than your mother is. *set size "Large" *goto muttears *if (size1 = 3) You see that your going to be a medium sized dog, probably the same size as your mother is,. *set size "Medium" *goto muttears *if (size1 = 4) You see that your going to be a small dog, smaller than your mother is. *set size "Small" *goto muttears *if (size1 = 5) You see that your going to be a tiny dog, much smaller than your mother is. *set size "Tiny" *goto muttears *label muttears *rand ears1 1 4 *if (ears1 = 1) Your ears are standing up straight, *set ears "Erect" *goto muttlegs *if (ears1 = 2) Your ears are long and floppy, *set ears "Long Floppy" *goto muttlegs *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto muttlegs *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto muttlegs *label muttlegs *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto muttmuz *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto muttmuz *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto muttmuz *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto muttmuz *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto muttmuz *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto muttmuz *label muttmuz *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto pond2 *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto pond2 *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto pond2 *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto pond2 *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto pond2 *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto pond2 *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto pond2 *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto pond2 *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto pond2 *label pond2 *line_break *line_break You lay down in the shade, panting happily. After a few moments, the female comes back and sits at the edge of the pond. *choice #Stay where you are *set pack %-3 You watch her but stay where you are. After awhile, she gets up and joins the others. You see them talking animatedly, with the younger one pointing to you a lot. You watch as your humans nod a lot, then one of them goes inside the house. *line_break After a short while they come back out with a leash and collar in their hands. They approach you and kneel down. *goto leavehome #Join her *set like %+3 *set pack %+3 You get up and sit next to her, letting her put her arm around you. After a short while, the dark human comes over and speaks with her, but you're too relaxed to pay attention at the moment. They exchange words and then she gets up, jostling you a bit. *line_break You watch her follow the male and then the other humans begin talking animatedly, with the younger one pointing at you a lot. You watch as your humans nod a lot, then one of them goes inside the house. *line_break After a short while they come back out with a leash and collar in their hands. They approach you and kneel down. *goto leavehome *label leavehome *line_break How do you react? You've never worn a collar before, but mother always has one on. *choice #Accept it happily You bark happily as he puts it around your neck and snaps it closed. It feels snug, but not uncomfortable. *set like %+5 *set collar "Yes" *line_break He attaches the leash to it and stand up. *goto leashcollar #Accept it reluctantly You stay still as he puts it around your neck and snaps it closed. It feels snug, but not uncomfortable. *set like %+2 *set collar "Yes" *line_break They attach the leash to it and stand up. *goto leashcollar #Growl at it You growl as he kneels down in front of you, one end of the collar in his hand. He slowly begins petting your muzzle and the top of your head, while the other hand moves around to place the collar around you. *line_break You hear a small [i]snap[/i] as it closes around your neck. It's snug, but you don't like the feeling of it at all; it's not exactly a choking feeling, but it feels strange and rubs your fur the wrong way. You growl some more and scratch at it for a bit, but stop when you see him holding one end of the leash out towards you. *set like %-2 *set vocal %+2 *set collar "Yes" *line_break They attach the leash to it and stand up. *goto leashcollar #Bark at it You bark at the collar and back away, but the male leans down in front of you and puts one arm around you. He holds on tight as you struggle, but then you hear a tiny [i]snap[/i] and feel it around your neck. *line_break It's extremely uncomfortable and makes you feel like you're choking. You start barking furiously and scratching at it, trying your best to get it off. After a few moments of this you stop, panting, and see the male holding the least end out. *set stamina %-5 *set vocal %+8 *set like %-5 *set collar "Yes" *line_break He attaches the leash to it and stand up. *goto leashcollar *label leashcollar *line_break You look at the leash, confused. The male tugs it gently, trying to get you to follow him. *choice #Leap Ahead You bark and leap ahead of him, but are stopped and jerked to the ground. A terrible pressure from the collar had stopped you! You gasp for breathe for a moment, scared. *line_break The male leans down and checks your neck, then rubs you gently. You calm down but when he starts walking again you still walk ahead of him. *set health %-3 *set fear %-3 *set like %+2 *set rank %+3 *set vocal %+5 *set ltrain %+5 *goto newvan #Walk alongside him You bark and walk next to him, keeping pace as he leads you back to the others. *set like %+3 *set vocal %+2 *set listen %+3 *set ltrain %+10 *goto newvan #Walk behind him You whimper softly and walk behind him, unsure of this leash. It doesn't exactly frighten you, but you don't like it either. *set rank %-3 *set like %-1 *set ltrain %+5 *goto newvan #Growl at the leash You growl at the leash, but when he tugs it again you follow, still growling. *set moral %-2 *set vocal %+1 *set like %-2 *set ltrain %+4 *goto newvan #Bark at the leash You bark at the leash, not liking it. He tugs it again but you continue to bark. Finally, after a sharp word, a cuff on the ears, and another tug you follow but keep growling. *set like %-5 *set moral %-4 *set vocal %+5 *set ltrain %+3 *goto newvan #Attack the leash You give a loud bark and lunge at the leash, startling all the humans. The male holding it drops the end, which you attack viciously. You do your best trying to destroy it but he quickly recovers and cuffs the side of your head hard. *line_break You back off with a whimper as he grabs it and gives a hard tug. *set moral %-15 *set vocal %+10 *set like %-10 *set ltrain %+1 *goto newvan *label newvan *line_break *line_break When he approaches the others, he hands the end of the leash to the younger human. She takes it and smiles, then leads you around the side of the house. You pass the garage door and stop. Your mother is sitting up but starts when she sees the leash. *line_break She gives a soft bark after a moment. "Be good with your new family!" She looks sad but happy for you. *line_break You give a bark as the female leads you away. *page_break The Van When you turn the corner, you see a big fast-cage. It's shiny and looks like ti could fit almost eight humans! The female leads you up to it and opens a door in the side. It slides back, leaving a big opening to the interior. *line_break She helps you inside and sits you down on a soft chair-like seat. It's got soft blanket-like coverings, two short things stick out from each side, and a big flat string is stretched across the surface. She gets up behind you and closes the door. A moment later, the older dark skinned male gets in the front and suddenly the fast-cage starts rumbling! *choice #Run around, excited You bark and run around. You race all over the back and middle seats while the female laughs. She lets you run around for a moment then holds you in her lap, calming down you. You place your paws on the window in the door and watch as the word starts moving then flies by. *set moral %+5 *set like %+5 *set play %+10 *set vocal %+10 *goto gasstation #Happily explore You sniff around the inside of the fast-cage, taking in all the smells you can. You find a blanket that smell like the female and start gnawing on it before you spot a fluffy rabbit toy. Grabbing that, you growl playfully and shake your head. *line_break The female laughs and watches you. Still chewing your rabbit, you look out the window. *goto gasstation #Lay down, happy You lay down on the long seat in the back and look around happily. The female joins you and lays a blanket over you, but you shrug it off and get in her lap. Placing your paws on the window, you watch the world fly by. *set fear %+3 *set like %+5 *goto gasstation #Lay down, curious You sniff around and lay down on the long seat in the back, panting. The female sits next to you and places a blanket over you. You lick her hand and look out the window, watching the world fly by. *set like %+10 *goto gasstation #Growl You growl, your hackles bristling. You jump when the female pets you, but calm down after a short while and let her hold you in her lap. You stare out the window and watch the world fly by. *set fear %-8 *set like %+5 *goto gasstation #Panic Your eyes go wide and you panic. Loud barks fill the loud-cage and you race around in fear. The male and female both try to stop you and calm you down but it takes a good while. *line_break *line_break When you're finally calm enough not to panic, you huddle on the floor under a blanket the female laid over you. Your trembling terribly but as the fast-cage moves you calm down enough to get up on a seat and look out the window. *set fear %-15 *set vocal %+10 *set like %+5 *goto gasstation *label gasstation *page_break The fast-cage stops and you look outside to see more fast-cages of different shapes and sizes. You see about six or seven in all, with more going by. Yours stops rumbling suddenly and the male gets out. The female pets you and gets out too, leaving the door cracked. *line_break You take a sniff and smell something that reeks. You nudge open the door with your nose and step out. The female comes over and grabs your leash, saying something to you. "No…..not……me." *set int +1 *line_break You sit down next to her and look around, panting. The male is sticking something in the side of the fast-cage and you smell more of the stinky stuff after a moment. As you're looking around though you hear a massive [i]bang[/i]! *line_break Like a bullet you shoot off, the leash torn from the females hands. You don't know what that sound was, but it terrified you. You keep running, oblivious to everything else. You are vaguely aware of the female calling out but are too scared to stop. *set fear %-25 *page_break 2 Days Later... *set stamina %-80 *set hunger %-90 *set health %-30 You whimper and struggle to your paws. You give another tug on the leash, but it's still stuck to the fence. Two days ago you had been startled by a loud bang from a fast-cage and bolted, but by the time you calmed down you were completely lost and had no idea of how you even got here. *line_break For a few hours you wandered around, looking for some kind of help. You ended up finding a big fence and found a hole leading underneath it, but when you tried to crawl out your leash got stuck and you haven't been able to get it free. *line_break You whimper again and let out a long puppy howl. *set vocal %+10 *line_break You sigh and lay down again, wishing you had something to eat. Nothing to eat for two days, nothing to drink; you feel weak and tired. With yawn, you try to curl up but the bones have begun sticking out under your skin, making it painful. *line_break You hear a humans voice suddenly and sit up slowly. Their calling out! You let out a weak bark; once, twice, but after the second bark you're too weak. You close your eyes and collapse as a young male turns around a tree and catches sight of you. *page_break *set stamina %+15 *set health %+15 When you wake next, you find yourself in a strange crate. Three solid shiny sides, a shiny solid top and bottom, and only the door is see-through. You look out and see more crates like this around the room. *line_break Across from you is a black cat with striking blue eyes, staring at you with wide eyes. *achieve first *line_break A loud banging sound startles you; you look outside the cage and see a human walking in with a big black dog. He has scars all over his face and short boxy muzzle, his stocky and thickly built body looks strong but the human is leading him along by a……you aren't sure what that vine like thing is leading from his neck to the humans hand. Around his neck is another vine, which matches your fathers description of a collar. *line_break The human takes him to a much larger cage underneath you and out of your sight then suddenly is peering into your cage. You smell that it's a female. She shows her teeth, but doesn't seem aggressive. She uses her strange paws to hold something on your cage for a moment before it opens, then reaches for you. *choice #Bark aggressively You let out a volley of barks right at her face, but she ignores them! You keep barking as she grabs you and gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+10 *set fear %+10 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You let out a fury of more barks but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *set vocal %-4 *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-5 *achieve shelter *goto_scene shelter #Growl You growl at her as fierce as you can, but she ignores you and gently picks you up. She gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+5 *set fear %+5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You growl again but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %+2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-3 *achieve shelter *goto_scene shelter #Just stare You stare at her as she reaches in and gently picks you up. She places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %-5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *achieve shelter *goto_scene shelter #Sniff her You lean forward and sniff her hand as she reaches in. She shows her teeth in the strangely friendly way again and picks you up. Gently placing you on the smooth, shiny raised surface in the middle of the room, she turns to the wall and opens up a small section. As she does that, you think about the scent. She didn't smell like any creature you've ever encountered before the first humans caught you, but she didn't seem hostile at all. *set int +1 *line_break She turns back to you, something in her hand. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+3 *achieve shelter *goto_scene shelter #Greet her You give a friendly yap, recognizing that she isn't being hostile. With a friendly sound, she picks you up and places you gently on the smooth, shiny raised surface in the middle of the room. *line_break *set like %+2 *set vocal %+2 She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+5 *achieve shelter *goto_scene shelter *label mom3 *page_break Shed *set stamina 75 *set hunger 80 With a yip, your sister flattens you. You grunt and shove her off. "Stop it! That hurts!" You hold up one paw and limp dramatically back to mother. "You play too rough!" *set play %-3 *line_break Mother chuckles and licks you. "You'll be fine little one. How about we all go outside today? It's nice outside and we could all use the exercise." She heaves herself to her paws and nudges open the door at one end of the little room. "Let's just watch out for the humans, ok?" *choice #Ask why "Why do we need to watch out for the humans?" You tilt your head, curious. Sometimes you can hear them outside during the day, when you're sleeping, but most of the time you just smell them. *line_break She pauses then sits down. "Well……the humans that come out here aren't good humans. They throw rocks at me, yell at me, just are generally mean." She looks like she wants to say more but shakes her head. "But that's why we only go out at night, when they won't be around. Come on." She gets up and nudges her way outside. *line_break You crouch down and follow her out. *set like %-5 *goto muttout1 #Stay quiet You stay quiet as mother nudges open the door carefully, then steps out, her body low to the ground. You copy her stance and follow her out. She is always nervous about the humans, though you don't know why. *goto muttout1 *label muttout1 *page_break The evening sky is filled with clouds, but the moon is full and shining bright. The air smells crisp and clean. *set smell +1 *line_break Your mother leads you to a spot not far off, where thick bushes and brambles surround a nice sized clearing. There's only one way in and out, and you feel your fur raked into stripes by the thorns as you squeeze through the entrance. *line_break Your mother lays down at the edge of the clearing. "Play here pups, but remember to be quiet. I don't think the humans are awake, but no sense in attracting them." *line_break You nod and look around. *set vocal %-5 *choice #Play Hide & Seek "Let's play hide and seek!" Your sister races around. "I'll hide first!" *line_break She darts off before you can say anything, so you close your eyes and wait awhile. *set play %+3 *goto hideseek #Play-Fight your sister You leap on your sister. "Come, on, let's fight!" *goto pupplay #Hunt bugs You see a few big beetles crawling around the clearing and crouch down. Your sister sees you and comes over. *goto huntbug #Explore the bushes You decide to explore the bushes, hoping to find something new or interesting. *goto explorebush *label hideseek *rand hide 1 3 *if (hide = 1) *line_break After awhile, you open your eyes and look around. You see a bush is quivering slightly, so you dash over to it. Turns out she had passed this way, based on the smell, but she's not there now. You look around and spot movement in a bush close by. Dashing over, you're disappointed when it turns out to be a falling stick. *line_break You spend a long time smelling and looking, but eventually whine in defeat. She pops her head up above a bush on the far side of the clearing and runs over. *line_break You switch places but she finds you easily. *set smell +1 *goto moonhigh *if (hide = 2) *line_break After awhile, you open your eyes and look around. You see a bush is quivering slightly, so you dash over to it. Your sisters smell hangs the air, but it's faint. You sense movement behind you so you turn quickly and spot her tail disappear behind a bush. *line_break You trot over and stick your nose into the bush, but she's gone. Her scent is fresh however, and you follow it to a dip in the ground where it's pooled. But before you can look around, she leaps on you from behind. You scuffle for a minute. *set play %+1 *line_break You switch places and it takes her some time to find you. *set smell +1 *set sight +1 *set dex +1 *goto moonhigh *if (hide = 3) *line_break After awhile, you open your eyes and look around. You see a bush is quivering slightly, so you dash over to it. Your sisters smell hangs the air, but it's faint. You twitch and ear as a small sound catches your attention. You turn your head slightly and see a rock laying lighter side up…..but you don't recall that rock being there before. *line_break You crouch down and go behind the bush, then sneak around the outer edge. You catch sight of your sisters coat sitting higher than you would've thought; there's a big branch sitting up against a tree, and she's peeking over the top, waiting for you. *line_break You sneak around behind her then……[i]pounce[/i]! She yips and you scuffle for a minute before breaking apart, panting. "You're so good at this game……now you hide! I promise I'll find you this time!" *line_break With a muffled laugh, you find a hiding spot but it takes her til moonhigh to find you; even then she doesn't find you, you have to come out because mother calls for you. *set sight +2 *set smell +1 *set int +1 *goto moonhigh *label pupplay *line_break She growls and you both tumble over and over, nipping at each other. Finally, you push away from her and crouch down, baring your fangs. She does the same and you begin circling. *label pupplay2 *choice #Go for the throat You growl and leap for her throat, barely missing as she pulls back. Your mother gives a disapproving [i]woof[/i], but doesn't interfere. *line_break Your sister suddenly leaps forward and fastens her teeth in your ear. With a massive tug, she pulls you down on your side. You let out a yip of pain and back off. *set hon %-10 *set fight +1 *set agi +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Go for the ears You lunge for her ears and tug hard. She yips and you tug once more, pulling her onto her side. She grabs your paw in her jaws and bites down hard. With a yelp, you let go and back off, raising your bitten paw in the air. *set str +1 *set health %-2 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Go for the muzzle You leap for her muzzle, catching her off guard. But you overshot where to bite and you hear a high pitched squeal. Releasing your grip, you see some blood coming from just below her left eye. She growls and curls her lip. "That was mean!" *line_break You back away. *set moral %-5 *set hon %-5 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Go for the front legs You duck under her jaws and sink your teeth in her front leg. Immediately you realize your mistake; you feel sharp teeth in your scruff as she tries to get you to let go. You release your grip and tear yourself away. *set dex +1 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Go for the hind legs You dodge around her fangs and sing your teeth into her back leg. You give a hard tug and she lands heavily on her side. You suddenly feel her teeth in your belly and let go with a snarl, backing off. *set health %-1 *set dex +1 *set agi +1 *set str +1 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Go for the tail You take a strong leap and fasten your teeth in her tail. You tug and she sinks her fangs deep into your back leg. You let go of her tail and slash your fangs across her nose. She backs off, blood dripping into the ground. *set moral %-2 *set dex +1 *set health %-5 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh #Intimidate You stop and raise your head up, straightening your legs and glaring down at her. She holds your gaze, locking her eyes with hers, until she tucks her tail between her legs and lowers her head and her gaze. You let out a sharp growling bark and she takes a step back. *set rank %+8 *set fight +1 *if (fight >= 4) You look for another opening. *goto pupplay2 *if (fight = 5) You growl and sit down, declaring this to be over. Your sister lays down panting. *set stamina %-5 *goto moonhigh *goto moonhigh *label huntbug *line_break "Want to hunt bugs together? Maybe we can get that really big one over there." She flicks her muzzle at a massive black and green beetle crawling very slowing across the ground towards a big tree root. *choice #Hunt together *set pack %+15 You nod. "Wanna get that big one together?" *line_break She crouches down and nods. *choice #Tell her where to go "You go to the right and see if it will move towards me. I'll go left and wait in that grass patch so it can't see me. I'll leap on it from there." You wait til she nods then set off, hiding in a small patch of grass. *set rank %+5 *set listen %-5 *line_break You watch as she circles around, her eyes on the beetle. When she gets close enough it start scuttling away, right towards you! You wait a moment……..[i]pounce[/i]! With a delighted yip, you crunch half of it up *line_break *line_break *set hunt +1 *set rank %+3 *set pack %+5 *set moral %+5 *set hunger +3 You and her keep practicing for awhile, usually catching bugs and getting small snacks. Mother watches approvingly. *set hunt +1 *set pack %+5 *set hunger %+3 *goto moonhigh #Let her lead You wait until she's thought for a few moments, keeping your eye on her. *line_break She flicks her nose to the left and whispers. "Go around that way and keep low. I'll swing around the right and see if it changes directions. When it gets close enough, pounce." She sets off to the right while you go left. *set listen %+5 *line_break When you're in position, she starts moving faster and the beetle changes directions. When it gets within a good distance, you leap and land right on it. You crunch half of it immediately, then let your sister have the rest. *line_break *line_break *set hunt +1 *set pack %+5 *set moral %+5 *set hunger +3 You and her keep practicing for awhile, usually catching bugs and getting small snacks. Mother watches approvingly. *set hunt +1 *set pack %+5 *set hunger %+3 *goto moonhigh #Hunt alone You shake your head. "I'd rather hunt alone." *set pack %-20 *line_break With a hurt look, your sister turns away. *line_break You shrug and crouch down, your belly brushing the ground. Creeping forward, you slowly drag yourself along until………[i]pounce[/i]! *line_break You hear your sister laughing as you land nose-first on a hard patch of ground, the beetle escaping among the roots of the bushes. You sit up and rub your nose, whimpering slightly. Your sister keeps laughing, but stops when you glare at her. *line_break *line_break You spend a good amount of time practicing your crouching and crawling, sometimes catching bugs sometimes not. *set hunt +1 *goto moonhigh *label explorebush *line_break *line_break You walk over to the bushes and start sniffing. A myriad of smells enter your nose, making it twitch. Mice, the most prominent smell, tickles your nose but you ignore it. You want to find something new tonight. A rank smell touches your nose suddenly, making you gag. *line_break You mother comes over, hearing the noise. "You alright? Oh…you found some rot-food." She wrinkles her nose and pushes aside a few branches. You see a pile of bones and rank smelling meat. A few feathers are scattered around it. "We always need to cover any prey remains if we hunt, or it turns into this." *line_break You back away, holding your nose. "Ewww……" *set smell +1 *line_break She smiles softly. "Yes, thats very "ew". Rot-food should never be eaten, and if you ever hunt you need to cover any remains. Rot-food can make you sick, and if humans see it they'll drive us away." She digs a small hole then uses a stick to help push the remains into the hole. When it's covered up, the smell is almost completely gone. *set humview %+2 *line_break You snort and continue exploring. *page_break You spend most of the night sniffing around, encountering mostly familiar smells but learning about foxes, badgers, cats, and even the turtle smell you found. *set smell +2 *set int +2 *goto moonhigh *label moonhigh *page_break At moonhigh your mother gathers you and your sister up. "We need to start heading back. I'm not sure, but I think I heard the humans." *line_break Instead of moving to follow her, you sit down. "Mom, why are we always hiding from the humans?" She always gets nervous when they show up, keeping you out of sight, hiding in the most cramped spaces, doing everything she can to keep herself and you and your sister from being seen. *line_break She turns around and you flinch. She looks angry, Her lips curled in a snarl and her eyes blazing; but then she sighs and sits down. "Alright. I'll tell you about the humans. But we need to be quiet, alright?" *line_break You nod and you settle down against your sister. *line_break "These humans are not kind to dogs, or any animal for that matter. They would drive them away with sticks and rocks, throw water on them, and other……more dangerous things. They….they would sometimes even destroy the animals." She pauses for a moment, her eyes closed. "They destroyed your father….all because he dug in their rot-bins." *line_break "Rot-bins? What is that?" Your sisters voice is quiet, yet it sounds incredibly loud. *line_break She tilts her head. "It's where the humans put any food they don't eat. I know we shouldn't eat rot-food, but human rot-food is still ok to eat as long as it doesn't smell bad." She shakes her head. "But they…..they took these things we call grey-sticks and pointed it at him. There was a loud sound and he fell. I….I had to leave him there…." *line_break *line_break After a few moments she gets up. "We need to leave here. Tonight. I can't stay here while those humans are around. Come on pups, we're going." She gets up and starts walking briskly out of the bushes behind her, leaving you to follow. *line_break After exchanging a scared and apprehensive look with your sister, you scamper after mother. *set like %-15 *page_break *set stamina %-30 *rand hunger 20 50 *if ((hunger >= "20") and (hunger <= "34")) Your stomach growls terribly. It feels almost empty. *line_break Your mother turns her head, still walking. "Don't worry little one, we're almost to a resting spot. We'll find food soon, I promise." Her voice is sympathetic, but she doesn't slow down. *goto junkyard *if (hunger >= "35") Your stomach growls and you feel a painful twinge. It feels mostly empty. *line_break Your stomach growls terribly. It feels almost empty. *line_break Your mother turns her head, still walking. "Don't worry little one, we're almost to a resting spot. We'll find food soon, I promise." Her voice is sympathetic, but she doesn't slow down. *goto junkyard *label junkyard *page_break Just as the sun is peeking over the horizon, you find yourself stumbling. Mother slows down and picks you up by the scruff, speaking in a muffled voice. "There's a human junkyard not far from here. Your father and I met there, and there's shelter and maybe some mice or things to hunt. We'll get a nice rest, I'll find some food for us, and then we'll see about where we should go next." *line_break *line_break A short while later she stops. You open your eyes and look at the space in front of you as she sets you down. *page_break Junkyard Outskirts A large blue thing sits just ahead, looking soft and inviting. It sits on four very short and squat legs and has rips in several spots. Something white and fuzzy looking is coming out of the rips. A big strange square of something brown with one end opened and the other end closed sits next to a withered old tree. *line_break A big pot, black with dirt and grime, is filled with murky looking water, and you see a large reflective thing with cracks running all over the surface. *line_break Your mother nods to each thing. "That big blue thing is a sofa; humans usually keep them in their houses and sit on them a lot. The brown square with an opening is called a box, and their made out of something humans call cardboard. Their surprisingly comfy and can help keep you warm. It looks like the water in that pot is fresh enough, just a layer of dust is all. As for the large reflective thing, I'm not sure what that is. I've never seen one that big or outside of a human home before, but I've seen them through windows. Humans use them to look at themselves." *line_break *line_break Your sister makes her way to the box and collapses inside, her snores pouring out immediately. Your mother chuckles and joins her. *label junk1 *choice *disable_reuse #Drink some water You walk over to the water and lap up a bit. It taste dirty but you feel slightly refreshed. Your stomach grumbles when the water drops into it, but you ignore it and wonder where to sleep. *set stamina %+2 *goto junk1 #Sleep on the couch You walk over to the couch and touch it with your paw. It feels soft and slightly springy, if a bit dirty. You leap up onto it and sink a bit but find a not to ripped spot to curl up on. With a small sigh, you close your eyes and sink into blackness, ignoring the queasy feeling growing in your stomach. *goto junkmorn3 #Sleep in the box You walk over to where your mother and sister are sleeping and climb over her gently. She grumbles in her sleep and your father cracks an eye open as you circle and curl up with them both. You yawn and close your eyes, ignoring the queasy feeling growing in your stomach. *goto junkmorn3 #Sleep in the grass You see a patch of long grass and head for it. Squashing some of it down into a comfortable nest, you yawn and close your eyes, ignoring the queasy feeling growing in your stomach. *goto junkmorn3 *label junkmorn3 *page_break *set stamina 100 *set health %-5 *set sick "Yes" When you open your eyes, you notice the sun is up, about halfway to sunhigh. Your father and sister are drinking and look up when you approach. Your fathers nose twitches when you get near and he narrows his eyes. "I think we'll stay here today. I'll go find some food. Get some rest, no hunting lessons today." *line_break Your sister whines but you feel too wretched to respond. Your stomach feels all achy and queasy and just [i]wrong[/i]. *label junk3 *choice *disable_reuse #Drink some water You drink some of the water but immediately throw it up the second you move away. Your sister watches you, her eyes worried. *set health %-3 *goto junk3 #Lay down on the couch You walk to the couch, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or mother, *set size "Giant" *goto randears7 *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother is, *set size "Large" *goto randears7 *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother is, *set size "Medium" *goto randears7 *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother is, *set size "Small" *goto randears7 *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother is, *set size "Tiny" *goto randears7 *label randears7 *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs3 *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs3 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs3 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs3 *label randlegs3 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz3 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz3 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz3 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz3 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz3 *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz3 *label randmuzz3 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday1 *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday1 *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday1 *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday1 *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday1 *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday1 *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday1 *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday1 *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday1 *goto sickday1 #Lay in the box You walk to the box, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or mother, *set size "Giant" *goto randears6 *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother is, *set size "Large" *goto randears6 *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother is, *set size "Medium" *goto randears6 *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother is, *set size "Small" *goto randears6 *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother is, *set size "Tiny" *goto randears6 *label randears6 *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs4 *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs4 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs4 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs4 *label randlegs4 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz4 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz4 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz4 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz4 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz4 *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz4 *label randmuzz4 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday1 *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday1 *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday1 *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday1 *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday1 *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday1 *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday1 *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday1 *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday1 *goto sickday1 #Lay in the grass You walk over to the long grass, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or mother, *set size "Giant" *goto randears4 *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother is, *set size "Large" *goto randears4 *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother is, *set size "Medium" *goto randears4 *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother is, *set size "Small" *goto randears4 *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother is, *set size "Tiny" *goto randears4 *label randears4 *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs5 *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs5 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs5 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs5 *label randlegs5 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz5 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz5 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz5 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz5 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz5 *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz5 *label randmuzz5 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday1 *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday1 *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday1 *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday1 *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday1 *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday1 *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday1 *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday1 *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday1 *goto sickday *label sickday1 *page_break Sick After a short while, mother comes back and approaches you. She sniffs you all over for a few minutes then pulls back. "Ok, we need to stay here til you get better. You're sick, though I'm not sure why. Maybe it was the water, or maybe it's just a cold, either way it's not safe for you to travel until you're well again." She turns to your sister. "Stay away from them until their well again, alright." *line_break She nods and looks at you. You close your eyes and try to push back that queasy feeling and sleep. *page_break In your sleep, you hear a barking sound. You wiggle, maybe hoping that would stop it, but it just gets louder. You wake up slightly and see your mother in your face. "Wake up, there are humans here!" When you don't respond, she growls and grabs you by the scruff painfully. *set health %-1 *line_break You whine and struggle as much as you can, but you feel weak. Suddenly, she drops you and you are vaguely aware of her running away. You feel rough things like paws, but with long soft bending claws, grab you around the middle. *choice #Struggle You struggle as best you can in the strange paws, but to no avail. You recognize these strange creatures as humans now; you never actually saw the ones mother warned you about but you recognize the smell. *set fear %+2 *line_break The one holding you laughs, a deep an unfriendly sound. You keep struggling though as they take you to a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother has warned you since birth about cages. You let out a weak whine but pass out. *goto shelterstart2 #Go limp You let yourself go limp, not having the strength to fight anyway. You recognize these strange creatures as humans now; you never actually saw the ones mother warned you about but you recognize the smell. *line_break The one holding you makes a small worried sound and pokes you. You whine softly and see that their carrying you a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother has warned you since birth about cages. You let out a weak whine but pass out. *set fear %-1 *set like %-1 *goto shelterstart2 #Whine You let out a whine, your aching body hurting more as they carry you. You recognize these strange creatures as humans now; you never actually saw the ones mother warned you about but you recognize the smell. *line_break The one holding you makes a small worried sound and pokes you. You whine softly and see that their carrying you a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother has warned you since birth about cages. You let out a weak whine but pass out. *set health %-2 *set like %-1 *goto shelterstart2 *label shelterstart2 *page_break The Healer *set stamina 100 *set health 80 When you wake up, you see your in a larger cage, but this one has a soft thing that reminds you a bit of the couch. You blink and yawn, trying to stand up. You're surprised when you can stand up and don't feel queasy. Across from you are more cages, some with dogs and a few with cats. *line_break One cat, a black cat with striking blue eyes, stares at you with wide eyes. *achieve first *line_break A loud banging sound startles you; you look outside the cage and see a human walking in with a big black dog. He has scars all over his face and short boxy muzzle, his stocky and thickly built body looks strong but the human is leading him along by a……you aren't sure what that vine like thing is leading from his neck to the humans hand. Around his neck is another vine, which matches your mothers description of a collar. *line_break The human takes him to a much larger cage underneath you and out of your sight then suddenly is peering into your cage. You smell that it's a female. She shows her teeth, but doesn't seem aggressive. She uses her strange paws to hold something on your cage for a moment before it opens, then reaches for you. *choice #Bark aggressively You let out a volley of barks right at her face, but she ignores them! You keep barking as she grabs you and gently places you on the smooth, shiny raised surface in the middle of the room. *set vocal %+10 *set fear %+10 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You let out a fury of more barks but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *set vocal %-4 *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-5 *achieve shelter *goto_scene shelter #Growl You growl at her as fierce as you can, but she ignores you and gently picks you up. She gently places you on the smooth, shiny raised surface in the middle of the room. *set vocal %+5 *set fear %+5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You growl again but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %+2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your growls. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the door that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-3 *achieve shelter *goto_scene shelter #Just stare You stare at her as she reaches in and gently picks you up. She places you on the smooth, shiny raised surface in the middle of the room. *set vocal %-5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the door that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *achieve shelter *goto_scene shelter #Sniff her You lean forward and sniff her hand as she reaches in. She shows her teeth in the strangely friendly way again and picks you up. Gently placing you on the smooth, shiny raised surface in the middle of the room, she turns to the wall and opens up a small section. As she does that, you think about the scent. She didn't smell like the humans mother was always worried about, but she didn't seem hostile at all even though she is clearly a human. *set int +1 *line_break She turns back to you, something in her hand. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the door that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+3 *achieve shelter *goto_scene shelter #Greet her You give a friendly yap, recognizing that she isn't being hostile. With a friendly sound, she picks you up and places you gently on the smooth, shiny raised surface in the middle of the room. *line_break *set like %+2 *set vocal %+2 She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the door that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+5 *achieve shelter *goto_scene shelter *label mom4 *page_break Rainstorm *set home "Traveling with Dad" You plod along after your father, your fur plastered to your skin. Your sister pads next to you, her head and tail drooping. *set health 60 *set stamina 75 *rand hunger 20 50 *line_break *line_break *rand dad 1 4 *if (dad = 1) Your father glances back at you, his green eyes dull with sadness. "Come on little pups, we'll find a nice shelter soon. I promise." His short and smooth blue merle coat is soaked to the point where it looks black, but he has his long and thin tail straight up and his ears perked. His long legs clear the sodden long grass easily, while your stubby puppy legs struggle to keep up. *set stamina %-5 *goto grassden *if (dad = 2) Your father glances back at you, his blue eyes dull with sadness. "Come on little pups, we'll find a nice shelter soon. I promise." His thick and dense black coat was shedding water before, but now looks like it might be getting soaked finally. His ears are perked up and his fluffy but curly tail is straight up. His short thick legs forge through the sodden long grass with little difficulty, while your stubby puppy legs struggle to keep up. *set stamina %-5 *goto grassden *if (dad = 3) Your father glances back at you, his yellow eyes dull with sadness. "Come on little pups, we'll find a nice shelter soon. I promise." His thick and smooth black & tan coat hangs from his body heavily, sodden to the skin from the rain; but his ears are perked and his strangely stubby tail looks alert. His long and thick legs cut through the sodden grass easily, making a nice path for your stubby puppy legs to walk along easily. *set stamina %+1 *goto grassden *if (dad = 4) Your father glances back at you, his amber eyes dull with sadness. "Come on little pups, we'll find a nice shelter soon. I promise." His short and wavy red roan coat look heavy from the rain, while his ears are perked up and his long and thin tail stand straight up. His thick legs cut a path through the sodden long grass, though his belly fur is soaked. *set stamina %-2 *goto grassden *label grassden *line_break *line_break After a short while, he stops, causing you both to bump into him. You look up to see a dark cave burrowed into the ground, right into a small hill. Your father is staring into it, his nose twitching. After a moment, he turns to you. "It's safe. Let's get inside and get warm." He nudges you both inside, where it feels warmer and certainly drier. *line_break He scrapes together some scraps of old leaves, moss, and dead bracken into a small and uncomfortable nest for you and your sister. She crawls into it gratefully without so much as a glance at him; you aren't surprised, you've been walking for almost two whole days. *choice #"Thanks" Your father just nods and nudges you into a comfortable spot before circling around and curling himself against the nest. You can see him watching you, but quickly drift off into sleep. *set stamina %+20 *goto grassmorn #Fall asleep Without a word, you slither into the nest, exhausted, and are asleep before your dad can help you get more comfortable. With a small chuckle, he curls himself around the nest best he can. *set stamina %+15 *goto grassmorn *label grassmorn *page_break A wet morning... Morning comes with a thumping sound and bright sunshine in your face. You wake to see your sister is pouncing on a dry leaf blowing across the floor. Your father is nowhere to be seen, but you can smell his scent from where he slept and you can tell it leads outside. *set stamina 100 *line_break "Hey, you're awake! Wanna play?" Your sister runs over when she sees you yawning, her ears perked and tail wagging. *choice #"Sure" She bounces once then leaps for you. "Let's wrestle!" *goto pupwrestle1 #"Where's Dad?" She shrugs. "No idea. He was gone when I woke up, but I'm sure he'll come back. Now come on, let's play while we wait!" *goto pupwrestle1 #Tackle her *goto pupwrestle1 *label pupwrestle1 *line_break With a growl, you launch yourself at her, your paws slipping on the leaves. *rand fight 1 3 *if (fight = 1) Your paws catch her on the muzzle and she jerks upwards, flipping you over her back. You turn as quickly as you can and leap from your hind legs as soon as they touch the ground, front paws still off the ground. *set dex +1 *line_break With a deep thudding noise, you smack right into her head and pin her to the ground. You immediately get up and back off a few steps. "Sis…? You ok…?" When she doesn't respond for a moment, you start to worry. *line_break But then she sits up, hanging her head. "Ow….that really hurt…I think I hit a stone….." She stands up, but is super wobbly. You help her back to the nest, feeling terrible. As she lays down, you curl up with her. You wish you hadn't played so rough. *set play %-5 *goto grassmorn2 *if (fight = 2) Your paws catch her in the front legs and she rolls over you, squashing you. With a yip, you do your best to push her off. *set vocal %+1 *line_break You shove upwards with your back, sending her flying off you. You hear a deep thudding noise and turn to see her laying on the ground, not moving. You immediately get up and slowly pad over to her. "Sis…? You ok…?" When she doesn't respond for a moment, you start to worry. *line_break But then she sits up, hanging her head. "Ow….that really hurt…I think I hit a stone….." She stands up, but is super wobbly. You help her back to the nest, feeling terrible. As she lays down, you curl up with her. You wish you hadn't played so rough. *set play %-5 *goto grassmorn2 *if (fight = 3) You catch her on the rump, spinning her around a bit as her paws skid on the leaves. She rears up and throws herself at you, rolling you over. *line_break With a deep growl, you heave yourself up and fasten your teeth in her ear and tug. She yips in pain and bites your leg hard; you can feel a few pinpricks of blood. With a grunt, you kick out with your hind paw and catch her in the side of the head. *set hon %-1 *set health %-1 *line_break She yelps and thumps onto the ground hard. You immediately get up and back off a few steps. "Sis…? You ok…?" When she doesn't respond for a moment, you start to worry. *line_break But then she sits up, hanging her head. "Ow….that really hurt…I think I hit a stone….." She stands up, but is super wobbly. You help her back to the nest, feeling terrible. As she lays down, you curl up with her. You wish you hadn't played so rough. *set play %-5 *goto grassmorn2 *label grassmorn2 *page_break Breakfast! You hear a dragging noise and turn to see your father dragging in the body of some kind of grey and fluffy animal. It has long ears and a small fluffy ball for a tail. He sees you in the nest and drops it. "Everything ok?" He walks over and sniffs you both over. *line_break "Sis hit her head….we were playing..it was an accident!" Your voice turns into a whine but he licks your face. *line_break "Easy, I know you would never mean to hurt her. Let's get some food in you, that'll help you both feel better. I'm sure your starving!" His tone is light, but you can see he's exhausted. *label morneat1 *choice *hide_reuse #Ask about the prey "What is this?" You walk over and prod the carcass. *line_break "It's a rabbit. I got lucky, their hard to catch. Their fast and don't stray far from their burrows." He looks up, seeming pleased that you asked. *set int +1 *goto morneat1 *hide_reuse #Ask if he's eaten "Have you had food yet?" You're hungry, but you want to make sure he eats too. *set moral %+2 *line_break He nods. "I caught a few mice while I was out. This is all for you two." *goto morneat1 #Let sis have first bite "Sis, why don't you eat first?" You nudge her gently. *line_break *set moral %+2 Her eyes are funny looking, almost cross-eyed, and you wonder if it's because she hit her head. "You sure?" When you nod, she stumbles over to the prey and starts eating in rapid bites. *line_break You join her and enjoy the musky and almost grassy hint to the meat. There's a lot between the two of you, and you feel yourself mostly full when you're done. *set hunger %+40 *set health %+10 *goto grassmorn3 #Dig in! You run over to the prey and start tearing into it. After a moment, your sister joins you. You notice she looks hurt and suddenly feel guilty for not offering her the first bite. *set moral %-2 *line_break You like the musky and almost grassy hint to the meat. There's a lot between the two of you, and you feel mostly full when you're done. *set hunger %+40 *set health %+10 *goto grassmorn3 *label grassmorn3 *page_break After awhile, your father gets up and stretches. "Well, we need to keep moving. This isn't the safest spot for pups. Badgers, foxes, maybe even wolves, all live around here and while they might not mess with me, a small pup would make a good meal, or would not last long against any of them." *line_break You nod, noting how serious he looks. "So where are we going?" *set play %-2 *line_break He pauses, thinking. "Well…..I think we'll head north, towards the city. I know there's food there, and while we're more likely to find humans, especially in the city proper, it's safer for dogs there than in the woods." He gives you both a lick. "Now, let's clean up our scraps ok. Never leave a mess behind." *choice #Clean up scraps You walk over to the bones left over from the prey and dig a small hole, just like your father showed you how awhile ago. You and your sister scrap the bones and any remains into the hole and then cover them up. *set humview %+5 *line_break Your father gives you each a lick. "Very good. Some dogs leave their prey remains out until they turn to rot-food, which isn't always safe to eat. It can make you sick, so try not to eat it unless you have no choice. When humans see you cover food, or at least don't see any remains, they'll think your more tame and be more likely to leave you alone." *set int +1 *goto travel1 #Don't help You shake out your fur and sit down, not really caring if you leave the scraps out. Your father gives you a disapproving glare before helping your sister dig a hole, then pushing the prey remains in and covering it up. *line_break "If we don't do this, the prey will turn into rot-food, which isn't safe to eat. It can make dogs sick, and if a human sees you leave it out like that they'll think your feral. They take feral dogs to a dark and forboding place, so it's smarter to hide remains, among other things." *set humview %-3 *goto travel1 *label travel1 *page_break With a shake of his fur, your father stands up. "We need to get going. Come along pups." He sets off at a brisk walk, and you and your sister follow quickly. *line_break *line_break *line_break *set hunger %-25 *set stamina %-25 Sunhigh passes before you know it and you hear your stomach growling. Your father has slowed down, making sure you and your sister can keep up, but he stops when he hears your stomach. A river is just over the ridge; you can hear the gentle gurgling from here. *set hear +1 *line_break "Why don't we stop and rest for awhile." He nudges you both over the ridge, towards the river. "Get some water, take a break, let our paws rest. I'll find us some food, alright?" *line_break You and your sister stumble down the gentle slope and stop at the rivers edge. You take a big drink, feeling refreshed. After your drink, you both lay down under an outcrop in the shade and rest while father disappears back over the ridge. *set stamina %+10 *set hunger %+2 *page_break Lunch After a short while, he reappears with a large bird in his jaws. The foot is mangled, as if it had been caught in something. He drops it in front of you. "What luck, a grouse! You don't find many in this area. It's food was caught in a wire trap, which also means humans are around." *line_break You look up. "Will we see any?" *line_break He shrugs. "Maybe, but we'll avoid them for now. No sense in running into humans if we can help from it. Now go ahead and eat alright, I'll go find something for myself." He turns and runs back up the ridge. *choice #Let sis have the first bite "Why don't you have the first bite?" You feel bad about hurting her earlier and want to make sure she's ok. *set moral %+2 *line_break She licks your muzzle then starts eating. You join her and find the strange flavor isn't that bad, but you could do without the feathers. A few get stuck on your nose and when you snort them off, they flutter down to land on your sisters head. *line_break She shakes her head to dislodge them, but ends up making more from grouse flutter up and land on her. *line_break You burst out laughing and after a moment, she joins in. *set play %+3 *line_break You help her get the feathers off and continue eating. *set moral %+1 *goto riverside #Dig in You immediately dig into the grouse, not letting your sister get the first bite. She looks hurt but joins you. *set moral %-2 You find that while the strange flavor isn't bad, you could do without the feather. A few get stuck to your nose and you scrape them off into the ground. Your sister does the same. *line_break After a moment, there's a good pile of feathers beside you both. *goto riverside *label riverside *page_break You see a good amount of bones and feathers left when you've both finished. *choice #Clean up the scraps You scrape a hole in the ground and push the remains in before covering it up nicely. *set humview %+3 *goto riverside2 #Leave them You yawn and leave them where they are. Your sister glares at you and cleans them up herself. *set humview %-3 *goto riverside2 *label riverside2 *line_break *line_break It's almost evening when your father returns. He comes running back over the ridge, his pelt strangely wet and covered in something that looks black and sticky. You nose twitches as he gets closer; he reeks. *set smell +1 *line_break He looks angry, but you can tell it's not at you. "Humans! Some young humans cornered me and poured this sticky black stuff on me and wouldn't let me escape. I ended up biting one just to get them to leave me alone!" He walks over to the river and steps in as deep as he can without swimming. *choice #Ask what that stuff is "What is that? It stinks." You wrinkle your nose but step closer to the rivers edge. *line_break Your father looks back at you. "Don't get too close, your too small to swim. The currents faster than it looks." He dips underwater for a split second then pops back up. "Dog's call it stink-water. I can't remember the human name for it, but they put it in their fast-cages. It makes them come alive, so maybe it's their food source?" *line_break You watch him dip under the water again. "Why did they do that?" *line_break He shrugs. "Who knows, but sometimes you find humans like that. Especially younger ones." He dips under again then climbs out onto the bank. "We need to leave now before they find me. I don't know if they followed me, but I'm afraid they'll try to do that to you if they see you." *set like %-5 *line_break You gulp and nod, your sister right behind you. Without another word, all three of you set off away from the outcrop. *goto thickden #Ask about the humans "Why would the humans do that?" You watch him dip under the water multiple times, trying to get that stuff off his fur, before he answers. *line_break "I have no idea. Sometimes humans are like that." He dips again. "These were younger humans, which I think are the worst. Their not exactly pups, but their not full grown either. Sometimes younger humans like to be mean to animals, which always baffles me." *line_break You tilt your head. "Wouldn't they be afraid of you attacking them though?" *line_break You father gives a single bark of laughter. "I did. I bit one of them just to get away." He dips one more time then climbs out onto the bank. "Not all humans are good, and sometimes you can encounters ones like that. Remember, if a human ever corners you, it is never a good thing." he looks up at the ridge. "We need to leave before they find us. I'm afraid they'll cover you in stink-water if they find you." *line_break *set like %-8 You gulp and nod, your sister behind you. Without another word, all three of you set off away from the outcrop. *goto thickden #Stay silent You stay silent as your father washes off the stuff from his fur. *line_break When he's done, he gets out and looks at you. "If a human ever corners you, it is never good. Remember that." He glances up at the ridge. "We need to leave before they find us. I'm afraid they'll cover you in stink-water if they find you." *set like %-4 *line_break You gulp and nod, your sister behind you. Without another word, all three of you set off away from the outcrop. *goto thickden *label thickden *page_break Nightfall Your paws are aching by the time father finds a spot to sleep for the night. *set stamina %-25 *set hunger %-20 Your sister pads along beside you, her head and tail drooping. *line_break Your father stops suddenly and turns around. "We'll stop here. It's to late to go further, and both of you are asleep on your paws. Wait here, I'll make a nest." He bounds off a short distance and gathers leaves, moss, and soft bracken. You can tell you'll sleep comfortably tonight. *line_break *line_break Once the nest are done, you and your sister curl up together and are quickly asleep. You barely register your father standing guard over you as you pass out. *page_break Morning *set stamina 100 *set hunger %-5 You wake up with a cramp in your stomach. You only ate once yesterday, and even though it was a big meal it was at sunhigh the day before. *line_break Your father is yawning and stretching nearby, but when he sees you he shakes his coat out and comes over. "Today, I'm going to teach you how to hunt. *line_break Your ears perk up at this. "We get to hunt today?" Your sister looks up, still half asleep. *line_break He shakes his head. "No, not exactly. But I'm going to start teaching you how you can hunt and find prey. Tracking, to be specific. How to detect different smells, see its tracks or area of passage, or how to tell apart the different sounds." *choice #Smelling "I wanna learn how to smell different things." Your sister speaks up and you nod in agreement. *goto dadsmell #Hearing You tilt your head. "How can you tell what's prey and what's a human and what's a branch moving?" *goto dadhear #Seeing "Can you teach us how to spot prey trails?" You scratch your ear quickly and look at him. *goto dadsee *label dadsee *line_break Your dad nods thoughtfully. "This will be tricky. Puppies sight isn't as good as an adult dogs, but it'll be good to get you used to looking for small or hidden things now." He pauses and looks around. "As we walk, I'll point out things that may seem out of place or of interest, like mice trails, birds nest, fallen acorns or pinecones, things like that." With that, he sets off, you and your sister at his heels. *line_break *line_break As the day progresses, he points out small, nearly invisible game trails and birds nest. Some are pretty easy to see; broken grass stems, large tightly woven nest made from twigs or grass, sometimes even prints in the ground. When sunhigh has just passed, you come across a big cliff with a steep slope. *line_break Your father stops and looks at you. "This is perfect. Sit on the edge, careful not to fall over, and tell me what you can see." He turns to your sister. "Go over behind that tree and cover your ears as best you can. You'll go after them." *line_break *line_break *rand dadsee 1 3 *if (dadsee = 1) You sit down on the edge and look out. In front of you, you can see the steep slope, tall things like trees in the distance, and the river at the bottom of the cliff. "I can see the steep slope in front of us, the river at the bottom, and what looks like tall trees in the distance." You pause and look out. "Something really fast keeps moving on that black river I can see, I see a flock of birds moving around, and what looks like a dog running alongside the river." *line_break Your father looks out. "Well….somewhat correct. Yes, there's the slope, the river, and those tress in the distance are actually the city. Well, the big part of it." He pauses. "That's the Great Black Stone Path, and those are fast-cages traveling on it. That flock of birds is correct, but…" He pauses and looks at the dog. "Run. That's not a dog, that's a wolf. And by the look on her face, her pup is missing." Quickly, he grabs your sister and leads you both away from the cliff. *set sight +1 *set int +1 *goto seeend *if (dadsee = 2) You sit down on the edge and look out. In front of you, you can see the steep slope, tall things like trees in the distance, and the river at the bottom of the cliff. "I can see the steep slope in front of us, the river at the bottom, and what looks like tall trees in the distance." You pause and look out. "Something really fast and red is moving along the black river, there's a flock of birds moving around, a dog running alongside the river." You pause again. "What kind of bird is that? The big shiny one over the black river?" It's very high up, but the sunlight shines off it enough for you to see it. *line_break Your father looks out. "Well, mostly correct. Yes, there's the slope, the river, and those tress in the distance are actually the city. Well, the big part of it." He pauses. "That's the Great Black Stone Path, and those are fast-cages traveling on it. That flock of birds is correct. That big shiny bird is what we call a metal bird; humans are able to fly in them somehow." He pauses. "But - run. That's not a dog, that's a wolf. And by the look on her face, her pup is missing." Quickly, he grabs your sister and leads you both away from the cliff. *set int +1 *goto seeend *if (dadsee = 3) You sit down on the edge and look out. In front of you, you can see the steep slope, tall things like trees in the distance, and the river at the bottom of the cliff. "I can see the steep slope in front of us, the river at the bottom, and what looks like tall trees in the distance. You pause and look out. "Something really fast and red is moving along the black river, there's a flock of birds moving around, a dog running alongside the river." You pause again. "Some kind of big shiny bird high above the black river, and I can see the fish in the river leaping towards the surface." *line_break Your father looks out. "Very good, almost everything is correct. Yes, there's the slope, the river, and those tress in the distance are actually the city. Well, the big part of it." He pauses. "That's the Great Black Stone Path, and those are fast-cages traveling on it. That flock of birds is correct. That big shiny bird is what we call a metal bird; humans are able to fly in them somehow. Very good eyes to see the fish jumping down there." He pauses. "But - run. That's not a dog, that's a wolf. And by the look on her face, her pup is missing." Quickly, he grabs your sister and leads you both away from the cliff. *set sight +3 *set int +2 *goto seeend *label seeend *page_break He walks at a very brisk pace, you and your sister struggling to keep up. He doesn't slow down, doesn't speak, only glances around every few moments, until night is falling. When night falls, he finally and mercifully slows down. *set stamina %-40 *set hunger %-30 *goto cityedge *label dadhear *line_break Your dad nods thoughtfully. "That's a good question. You need to concentrate for one; listen for the direction of the sound first. When you know where the sound is coming from, then you can try to determine better what it might be." He pauses. "How about…..as we travel today, I'll stop every once in awhile and ask one of you to tell me what you hear." He turns and walks off, you and your sister right at his heels. *line_break *line_break A little before sunhigh he stops and turns to you. "Tell me what you can hear." *rand dadhear 1 3 *line_break *if (dadhear = 1) You pause for a few long moments before speaking. "I can hear sis panting, something slithering on the ground, and an insect flying." *line_break Your father shakes his head. "Wrong. Yes, your sister is breathing a bit hard but I wouldn't call that panting. That slithering sound is not slithering, but the leaves brushing a smooth barked tree. There is a big bird flying high above us, probably a hawk." He sighs. "Remember, listen to where the sound is coming from, then guess what it is." *set hear +1 *set int +1 *goto hearend *if (dadhear = 2) You pause for a few long moments before speaking. "I can hear sis breathing kind of hard, almost panting. Leaves……on a bush? Some kind of really big insect flying or a bird, and I can kind of hear the river still. Its making a shushing sound." *line_break Your father shakes his head. "Almost, not quite. You got your sister correct, and the leaves are partially right. Their fluttering against a smooth barked tree. It's a big bird, probably a hawk, thats flying overhead. And a little correct on the river; it's actually a small creek that feeds into the river." *set hear +2 *set int +1 *goto hearend *if (dadhear = 3) You pause for a long time before you speak. "I can hear sis breathing kind of hard, but not panting. Leaves brushing against a tree, but it sounds kind of weird. Maybe it doesn't have any bark? I want to guess a big bird flying around." You pause again. "And that sounds like the river, but much smaller." *line_break Your father nods, clearly impressed "All correct. The tree has no bark; you can always tell because when barks been stripped away, its very smooth underneath so it sounds very different than against a twig or branch with bark. It's probably a hawk flying around, because it sounds like it's high up, where there's less branches and more wind resistance. And that river? It's actually a creek that feeds into the river." *set hear +3 *set int +2 *goto hearend *label hearend *page_break This goes on for awhile. Sometimes he'll stop and ask you, sometimes your sister. As the day goes on, he ask more complicated questions. He ask for specific sounds, or for low or high sounds, or maybe ask about sounds just on the edge of hearing. *line_break By the time the sun sinks, your ears are buzzing from concentrating so much, but you feel like you can hear things now that you couldn't this morning. *set hear +3 *goto cityedge *label dadsmell *line_break Your father nods thoughtfully. "Alright. We'll practice detecting different smells as we walk. Follow me. Every once in awhile, I'll call out asking about the smells in the area." He turns and starts walking off, with you and your sister at his heels. *line_break *line_break It's halfway to sunhigh before he calls out. *page_break "What can you smell?" He stops and looks at you and you notice your in a small clearing. You take a deep breath and flare your nose, letting different scents wash over you. *line_break *line_break *rand dadsmell 1 3 *if (dadsmell = 1) "I can smell my own scent, yours, sisters, and two others. One smells a lot like rotten leaves and I'm not sure what the other one is." *line_break Your dad shakes his head. "Yes, our scents are pooling here because we stopped, but there are a total of eight smells, including us. That rotten leaf smell is actually some rot-food another animal left behind, the second smell is that of a fox. It was here yesterday but left and hasn't come back. I can also smell mice, a snake, and that rank and earthy smell is from badger dung." *set smell +1 *set int +1 *goto smellend *if (dadsmell = 2) "I can smell me, you, sister, a sour stink, some kind of prey trail, and something earthy but really stinky." *line_break Your dad tips his head. "Yes, our scents are pooling here because we stopped, but there a total of eight smells, including us. That sour stink is from rot-food another animal left behind, they prey trail you smell is from a mouse, and that earthy smell is a pile of badger dung. I can also smell a fox; it was here yesterday but has not come back, and I can also smell a snake." *set smell +2 *set int +1 *goto smellend *if (dadsmell = 3) You think for a moment. "I can smell us, something really stinky that smells like some kind of dung, I think I can smell old rot-food, and a mice trail? I can smell two other things but one is kind of faint and I don't know the name for the other." *line_break Your dad blinks in surprise. "Very good! You got everything right, more or less. There's rot-food under a bush that some other animal left, probably that fox that was here yesterday. There's a mouse trail through here, and a pile of badger dung. That last smell is from a snake, which I'm glad is fading because snakes are nasty creatures and sometimes their poisonous." *set smell +3 *set int +2 *goto smellend *label smellend *page_break This continues for the rest of the day. Every once in awhile, father will stop and ask one of you to smell out different things. As the day goes on, he makes it more complicated by asking you to find one specific smell or naming another one exactly. *line_break Your nose feels tender by the time night is falling, but you feel like you could smell anything now! *set smell +3 *goto cityedge *label cityedge *line_break *line_break You yawn and sit down. "Can we stop now? It's getting dark and I'm tired." Your sister falls on her side next to you, panting. *line_break Your father turns and nods. "Yes, of we can. Why don't we find a nest right around here. But it may not be a nest like you're used to, alright?" *line_break You open your jaws to ask what he means when there's a strange rumbling sound and a bright light cuts through the air above you from the top of the hill to your left. It illuminates the area around you for a moment, letting you catch a glimpse of your surroundings. *page_break Junkyard Outskirts A large blue thing sits just ahead, looking soft and inviting. It sits on four very short and squat legs and has rips in several spots. Something white and fuzzy looking is coming out of the rips. A big strange square of something brown with one end opened and the other end closed sits next to a withered old tree. *line_break A big round thing that's shiny and dark is filled with murky looking water, and you see a large reflective thing with cracks running all over the surface. *line_break Your father nods to each thing. "That big blue thing is a sofa; humans usually keep them in their houses and sit on them a lot. The brown square with an opening is called a box, and their made out of something humans call cardboard. Their surprisingly comfy and can help keep you warm. That round shiny thing is called a pot and it looks like the water in it is fresh enough, just a layer of dust is all. As for the large reflective thing, I'm not sure what that is. I've never seen one that big or outside of a human home before, but I've seen them through windows. Humans use them to look at themselves." *line_break *line_break Your sister makes her way to the box and collapses inside, her snores pouring out immediately. Your father chuckles and joins her. *label junk *choice *disable_reuse #Drink some water You walk over to the water and lap up a bit. It taste dirty but you feel slightly refreshed. Your stomach grumbles when the water drops into it, but you ignore it and wonder where to sleep. *set stamina %+2 *goto junk #Sleep on the couch You walk over to the couch and touch it with your paw. It feels soft and slightly springy, if a bit dirty. You leap up onto it and sink a bit but find a not to ripped spot to curl up on. With a small sigh, you close your eyes and sink into blackness, ignoring the queasy feeling growing in your stomach. *goto junkmorn #Sleep in the box You walk over to where your father and sister are sleeping and climb over her gently. She grumbles in her sleep and your father cracks an eye open as you circle and curl up with them both. You yawn and close your eyes, ignoring the queasy feeling growing in your stomach. *goto junkmorn #Sleep in the grass You see a patch of long grass and head for it. Squashing some of it down into a comfortable nest, you yawn and close your eyes, ignoring the queasy feeling growing in your stomach. *goto junkmorn *label junkmorn *page_break *set stamina 100 *set health %-5 *set sick "Yes" When you open your eyes, you notice the sun is up, about halfway to sunhigh. Your father and sister are drinking and look up when you approach. Your fathers nose twitches when you get near and he narrows his eyes. "I think we'll stay here today. I'll go find some food. Get some rest, no hunting lessons today." *line_break Your sister whines but you feel too wretched to respond. Your stomach feels all achy and queasy and just [i]wrong[/i]. *label junk2 *choice *disable_reuse #Drink some water You drink some of the water but immediately throw it up the second you move away. Your sister watches you, her eyes worried. *set health %-3 *goto junk2 #Lay down on the couch You walk to the couch, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or father. *set size "Giant" *goto randears *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother was and maybe the same size as your father. *set size "Large" *goto randears *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother was and possibly about the size of your father. *set size "Medium" *goto randears *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother was and definitely smaller than your dad. *set size "Small" *goto randears *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother was and definitely much smaller than your father. *set size "Tiny" *goto randears *label randears *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs *label randlegs *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz *label randmuzz *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday *goto sickday #Lay in the box You walk to the box, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or father. *set size "Giant" *goto randears1 *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother was and maybe the same size as your father. *set size "Large" *goto randears1 *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother was and possibly about the size of your father. *set size "Medium" *goto randears1 *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother was and definitely smaller than your dad. *set size "Small" *goto randears1 *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother was and definitely much smaller than your father. *set size "Tiny" *goto randears1 *label randears1 *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs1 *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs1 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs1 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs1 *label randlegs1 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz1 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz1 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz1 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz1 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz1 *if (legs1 = 6) your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz1 *label randmuzz1 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday *goto sickday #Lay in the grass You walk over to the long grass, passing the reflective thing. You stop for a moment and look at your reflection. *rand size1 1 5 *if (size1 = 1) You see that your going to be a giant dog, much bigger than your sister or father. *set size "Giant" *goto randears2 *if (size1 = 2) Your see that your going to be a large dog, bigger than your mother was and maybe the same size as your father. *set size "Large" *goto randears2 *if (size1 = 3) Your see that your going to be a medium sized dog, probably the same size as your mother was and possibly about the size of your father. *set size "Medium" *goto randears2 *if (size1 = 4) Your see that your going to be a small dog, smaller than your mother was and definitely smaller than your dad. *set size "Small" *goto randears2 *if (size1 = 5) Your see that your going to be a tiny dog, much smaller than your mother was and definitely much smaller than your father. *set size "Tiny" *goto randears2 *label randears2 *rand ears1 1 4 *if (ears1 = 1) You ears stand straight up, *set ears "Erect" *goto randlegs2 *if (ears1 = 2) You ears are long and floppy, *set ears "Long Floppy" *goto randlegs2 *if (ears1 = 3) Your ears are floppy, *set ears "Floppy" *goto randlegs2 *if (ears1 = 4) Your ears are short and floppy, *set ears "Short Floppy" *goto randlegs2 *label randlegs2 *rand legs1 1 7 *if (legs1 = 1) your legs are long and thin, *set legs "Long Thin" *goto randmuzz2 *if (legs1 = 2) your legs are long and thick, *set legs "Long Thick" *goto randmuzz2 *if (legs1 = 3) your legs are thick, *set legs "Thick" *goto randmuzz2 *if (legs1 = 4) your legs are thin, *set legs "Thin" *goto randmuzz2 *if (legs1 = 5) your legs are short and thick, *set legs "Short Thick" *goto randmuzz2 *if (legs1 = 6) Your legs are super short, your belly hardly clearing the ground, *set legs "Super Short" *goto randmuzz2 *label randmuzz2 *rand muzzle1 1 9 *if (muzzle1 = 1) while your muzzle is long and thick. *set muzzle "Long Thick" *goto sickday *if (muzzle1 = 2) while your muzzle is short and wide, making it appear box shaped. *set muzzle "Short Boxy" *goto sickday *if (muzzle1 = 3) while your muzzle is wide, making it appear box-shaped. *set muzzle "Boxy" *goto sickday *if (muzzle1 = 4) while your muzzle is thick. *set muzzle "Thick" *goto sickday *if (muzzle1 = 5) while your muzzle is narrow. *set muzzle "Narrow" *goto sickday *if (muzzle1 = 6) while your muzzle is long and narrow. *set muzzle "Long Narrow" *goto sickday *if (muzzle1 = 7) while your muzzle is short. *set muzzle "Short" *goto sickday *if (muzzle1 = 8) while your muzzle is short and narrow. *set muzzle "Short Narrow" *goto sickday *if (muzzle1 = 9) while your muzzle is remarkably flat, making your face appear like it's been flattened. *set muzzle "Flat-faced" *goto sickday *goto sickday *label sickday *page_break Sick After a short while, father comes back and approaches you. He sniffs you all over for a few minutes then pulls back. "Ok, we need to stay here til you get better. You're sick, though I'm not sure why. Maybe it was the water, or maybe it's just a cold, either way it's not safe for you to travel until you're well again." He turns to your sister. "Stay away from them until their well again, alright." *line_break She nods and looks at you. You close your eyes and try to push back that queasy feeling and sleep. *page_break In your sleep, you hear a barking sound. You wiggle, maybe hoping that would stop it, but it just gets louder. You wake up slightly and see your father in your face. "Wake up, there are humans here!" When you don't respond, he growls and grabs you by the scruff painfully. *set health %-1 *line_break You whine and struggle as much as you can, but you feel weak. Suddenly, he drops you and you are vaguely aware of him running away. You feel rough things like paws, but with long soft bending claws, grab you around the middle. *choice #Struggle You struggle as best you can in the strange paws, but to no avail. You recognize these strange creatures as humans now; when you were younger, mother used to tell you stories of them. And father always warned you about them after she died. *set fear %+2 *line_break The one holding you laughs, a deep an unfriendly sound. You keep struggling though as they take you to a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother and father have warned you since birth about cages. You let out a weak whine but pass out. *goto shelterstart1 #Go limp You let yourself go limp, not having the strength to fight anyway. You recognize these strange creatures as humans now; when you were younger, mother used to tell you stories of them. And father always warned you about them after she died. *line_break The one holding you makes a small worried sound and pokes you. You whine softly and see that their carrying you a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother and father have warned you since birth about cages. You let out a weak whine but pass out. *set fear %-1 *set like %-1 *goto shelterstart1 #Whine You let out a whine, your aching body hurting more as they carry you. You recognize these strange creatures as humans now; when you were younger, mother used to tell you stories of them. And father always warned you about them after she died. *line_break The one holding you makes a small worried sound and pokes you. You whine softly and see that their carrying you a strange thing with four black paws nearby. The human opens up the back and sets you in what can only be a cage. Mother and father have warned you since birth about cages. You let out a weak whine but pass out. *set health %-2 *set like %-1 *goto shelterstart1 *label shelterstart1 *page_break The Healer *set stamina 100 *set health 80 When you wake up, you see your in a larger cage, but this one has a soft thing that reminds you a bit of the couch. You blink and yawn, trying to stand up. You're surprised when you can stand up and don't feel queasy. Across from you are more cages, some with dogs and a few with cats. *line_break One cat, a black cat with striking blue eyes, stares at you with wide eyes. *achieve first *line_break A loud banging sound startles you; you look outside the cage and see a human walking in with a big black dog. He has scars all over his face and short boxy muzzle, his stocky and thickly built body looks strong but the human is leading him along by a……you aren't sure what that vine like thing is leading from his neck to the humans hand. Around his neck is another vine, which matches your fathers description of a collar. *line_break The human takes him to a much larger cage underneath you and out of your sight then suddenly is peering into your cage. You smell that it's a female. She shows her teeth, but doesn't seem aggressive. She uses her strange paws to hold something on your cage for a moment before it opens, then reaches for you. *choice #Bark aggressively You let out a volley of barks right at her face, but she ignores them! You keep barking as she grabs you and gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+10 *set fear %+10 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You let out a fury of more barks but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *set vocal %-4 *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-5 *achieve shelter *goto_scene shelter #Growl You growl at her as fierce as you can, but she ignores you and gently picks you up. She gently places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %+5 *set fear %+5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You growl again but she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %+2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %-3 *achieve shelter *goto_scene shelter #Just stare You stare at her as she reaches in and gently picks you up. She places you on the smooth, shiny raised surface in the middle of the area, which you dimly remember is called a room. *set vocal %-5 *line_break She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *achieve shelter *goto_scene shelter #Sniff her You lean forward and sniff her hand as she reaches in. She shows her teeth in the strangely friendly way again and picks you up. Gently placing you on the smooth, shiny raised surface in the middle of the room, she turns to the wall and opens up a small section. As she does that, you think about the scent. She didn't smell like any creature you've ever encountered before the first humans caught you, but she didn't seem hostile at all. *set int +1 *line_break She turns back to you, something in her hand. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+3 *achieve shelter *goto_scene shelter #Greet her You give a friendly yap, recognizing that she isn't being hostile. With a friendly sound, she picks you up and places you gently on the smooth, shiny raised surface in the middle of the room. *line_break *set like %+2 *set vocal %+2 She turns away and opens up a section in the wall, then turns back. In her hand is something sharp, shiny, and very thin. You watch her silently, then she quickly sticks it in the back of your neck. You hear her speak in a strangely high pitched voice and try to catch a few words. *set vocal %-2 *line_break "It's….fine now…..own……other dogs….." She speaks soothingly and slowly, but it does nothing to stop your barks. She puts the strange thing away and pets your head before lifting you back up and taking you, not to the cage, but through the strange opening that banged earlier and walks with you in her hands by other humans and dogs. *line_break Before you can register what's even around you, she sets you inside a very large cage with see-through wire walls, a soft thing in the corner, and two small pots. One filled with water, and the other filled with food. You look up as she sets you down and see her close another wall behind her as she leaves, trapping you. *set health 100 *set int +2 *set like %+5 *achieve shelter *goto_scene shelter